Add initial Godot project files

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Joakim Hellsén 2026-05-06 01:12:25 +02:00
commit e340b0d325
Signed by: Joakim Hellsén
SSH key fingerprint: SHA256:/9h/CsExpFp+PRhsfA0xznFx2CGfTT5R/kpuFfUgEQk
6 changed files with 79 additions and 0 deletions

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project.godot Normal file
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="FeedTheFish"
run/main_scene="uid://c2sbkop0dvony"
config/features=PackedStringArray("4.6", "GL Compatibility")
config/icon="res://icon.svg"
[physics]
3d/physics_engine="Jolt Physics"
[rendering]
rendering_device/driver.windows="d3d12"
renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"