[gd_scene format=3 uid="uid://c2sbkop0dvony"] [ext_resource type="PackedScene" uid="uid://biwwx41ucnqdu" path="res://fps_controller.tscn" id="1_0wfyh"] [sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_sgp6g"] sky_top_color = Color(0.38634497, 0.45709372, 0.55142766, 1) sky_horizon_color = Color(0.56396353, 0.6080805, 0.6193286, 1) ground_bottom_color = Color(0.024895558, 0.13061434, 0.08127297, 1) ground_horizon_color = Color(0.56396353, 0.6080805, 0.6193286, 1) energy_multiplier = 1.25 [sub_resource type="Sky" id="Sky_o5qli"] sky_material = SubResource("ProceduralSkyMaterial_sgp6g") [sub_resource type="Environment" id="Environment_0wfyh"] background_mode = 2 sky = SubResource("Sky_o5qli") tonemap_mode = 2 sdfgi_enabled = true [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_o5qli"] albedo_color = Color(0.101960786, 0.48235294, 0.039215688, 1) metallic = 0.8 roughness = 0.4 emission_energy_multiplier = 5.0 clearcoat_roughness = 0.0 grow_amount = 0.547 [sub_resource type="PlaneMesh" id="PlaneMesh_sgp6g"] material = SubResource("StandardMaterial3D_o5qli") size = Vector2(20, 20) [sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_sgp6g"] data = PackedVector3Array(10, 0, 10, -10, 0, 10, 10, 0, -10, -10, 0, 10, -10, 0, -10, 10, 0, -10) [node name="Node3D" type="Node3D" unique_id=1636936930] [node name="DirectionalLight3D" type="DirectionalLight3D" parent="." unique_id=396505538] transform = Transform3D(-0.8660254, -0.4806309, 0.13781871, 0, 0.2756374, 0.9612617, -0.50000006, 0.83247703, -0.23870897, 0, 0, 0) light_color = Color(1, 1, 0.83137256, 1) shadow_enabled = true [node name="WorldEnvironment" type="WorldEnvironment" parent="." unique_id=1423631291] environment = SubResource("Environment_0wfyh") [node name="MeshInstance3D" type="MeshInstance3D" parent="." unique_id=657626596] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0037879944, 0.006898403, -0.0006710291) mesh = SubResource("PlaneMesh_sgp6g") [node name="StaticBody3D" type="StaticBody3D" parent="MeshInstance3D" unique_id=348213149] [node name="CollisionShape3D" type="CollisionShape3D" parent="MeshInstance3D/StaticBody3D" unique_id=1236898589] shape = SubResource("ConcavePolygonShape3D_sgp6g") [node name="CharacterBody3D" parent="." unique_id=1574026121 instance=ExtResource("1_0wfyh")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00793457, 0.006890297, -0.003504753)