ttvdrops/twitch/management/commands/better_import_drops.py

1191 lines
46 KiB
Python

from __future__ import annotations
import json
import os
import sys
from datetime import UTC
from datetime import datetime
from pathlib import Path
from typing import Any
from typing import Literal
from colorama import Fore
from colorama import Style
from colorama import init as colorama_init
from django.core.management.base import BaseCommand
from django.core.management.base import CommandError
from django.core.management.base import CommandParser
from django.db import DatabaseError
from pydantic import ValidationError
from tqdm import tqdm
from twitch.models import Channel
from twitch.models import DropBenefit
from twitch.models import DropBenefitEdge
from twitch.models import DropCampaign
from twitch.models import Game
from twitch.models import Organization
from twitch.models import TimeBasedDrop
from twitch.schemas import ChannelInfoSchema
from twitch.schemas import CurrentUserSchema
from twitch.schemas import DropBenefitEdgeSchema
from twitch.schemas import DropBenefitSchema
from twitch.schemas import DropCampaignACLSchema
from twitch.schemas import DropCampaignSchema
from twitch.schemas import GameSchema
from twitch.schemas import GraphQLResponse
from twitch.schemas import OrganizationSchema
from twitch.schemas import TimeBasedDropSchema
from twitch.utils import parse_date
def get_broken_directory_root() -> Path:
"""Get the root broken directory path from environment or default.
Reads from TTVDROPS_BROKEN_DIR environment variable if set,
otherwise defaults to a directory in the current user's home.
Returns:
Path to the root broken directory.
"""
env_path: str | None = os.environ.get("TTVDROPS_BROKEN_DIR")
if env_path:
return Path(env_path)
# Default to ~/ttvdrops/broken/
home: Path = Path.home()
return home / "ttvdrops" / "broken"
def get_imported_directory_root() -> Path:
"""Get the root imported directory path from environment or default.
Reads from TTVDROPS_IMPORTED_DIR environment variable if set,
otherwise defaults to a directory in the current user's home.
Returns:
Path to the root imported directory.
"""
env_path: str | None = os.environ.get("TTVDROPS_IMPORTED_DIR")
if env_path:
return Path(env_path)
# Default to ~/ttvdrops/imported/
home: Path = Path.home()
return home / "ttvdrops" / "imported"
def _build_broken_directory(
reason: str,
operation_name: str | None = None,
) -> Path:
"""Compute a deeply nested broken directory for triage.
Directory pattern: <broken_root>/<reason>/<operation>/<YYYY>/<MM>/<DD>
This keeps unrelated failures isolated and easy to browse later.
Args:
reason: High-level reason bucket (e.g., validation_failed).
operation_name: Optional operationName extracted from the payload.
Returns:
Path to the directory where the file should live.
"""
safe_reason: str = reason.replace(" ", "_")
now: datetime = datetime.now(tz=UTC)
# If operation_name matches reason, skip it to avoid duplicate directories
if operation_name and operation_name.replace(" ", "_") == safe_reason:
broken_dir: Path = get_broken_directory_root() / safe_reason / f"{now:%Y}" / f"{now:%m}" / f"{now:%d}"
else:
op_segment: str = (operation_name or "unknown_op").replace(" ", "_")
broken_dir = get_broken_directory_root() / safe_reason / op_segment / f"{now:%Y}" / f"{now:%m}" / f"{now:%d}"
broken_dir.mkdir(parents=True, exist_ok=True)
return broken_dir
def move_failed_validation_file(file_path: Path, operation_name: str | None = None) -> Path:
"""Moves a file that failed validation to a 'broken' subdirectory.
Args:
file_path: Path to the file that failed validation
operation_name: Optional GraphQL operation name for finer grouping
Returns:
Path to the 'broken' directory where the file was moved
"""
broken_dir: Path = _build_broken_directory(
reason="validation_failed",
operation_name=operation_name,
)
target_file: Path = broken_dir / file_path.name
file_path.rename(target_file)
return broken_dir
def move_file_to_broken_subdir(
file_path: Path,
subdir: str,
operation_name: str | None = None,
) -> Path:
"""Move file to broken/<subdir> and return that directory path.
Args:
file_path: The file to move.
subdir: Subdirectory name under "broken" (e.g., the matched keyword).
operation_name: Optional GraphQL operation name for finer grouping
Returns:
Path to the directory where the file was moved.
"""
broken_dir: Path = _build_broken_directory(
reason=subdir,
operation_name=operation_name,
)
target_file: Path = broken_dir / file_path.name
file_path.rename(target_file)
return broken_dir
def move_completed_file(
file_path: Path,
operation_name: str | None = None,
campaign_structure: str | None = None,
) -> Path:
"""Move a successfully processed file into an operation-named directory.
Moves to <imported_root>/<operation_name>/ or
<imported_root>/<operation_name>/<campaign_structure>/ if campaign_structure is provided.
Args:
file_path: Path to the processed JSON file.
operation_name: GraphQL operationName extracted from the payload.
campaign_structure: Optional campaign structure type (e.g., "user_drop_campaign").
Returns:
Path to the directory where the file was moved.
"""
safe_op: str = (operation_name or "unknown_op").replace(" ", "_").replace("/", "_").replace("\\", "_")
target_dir: Path = get_imported_directory_root() / safe_op
if campaign_structure:
target_dir /= campaign_structure
target_dir.mkdir(parents=True, exist_ok=True)
target_file: Path = target_dir / file_path.name
file_path.rename(target_file)
return target_dir
# Pre-compute keyword search patterns for faster detection
_KNOWN_NON_CAMPAIGN_PATTERNS: dict[str, str] = {
keyword: f'"operationName": "{keyword}"'
for keyword in [
"ChannelPointsContext",
"ClaimCommunityPoints",
"DirectoryPage_Game",
"DropCurrentSessionContext",
"DropsPage_ClaimDropRewards",
"OnsiteNotifications_DeleteNotification",
"PlaybackAccessToken",
"streamPlaybackAccessToken",
"VideoPlayerStreamInfoOverlayChannel",
]
}
def detect_non_campaign_keyword(raw_text: str) -> str | None:
"""Detect if payload is a known non-drop-campaign response.
Looks for operationName values that are commonly present in unrelated
Twitch API responses. Returns the matched keyword if found.
Args:
raw_text: The raw JSON text to scan.
Returns:
The matched keyword, or None if no match found.
"""
for keyword, pattern in _KNOWN_NON_CAMPAIGN_PATTERNS.items():
if pattern in raw_text:
return keyword
return None
def extract_operation_name_from_parsed(
payload: dict[str, Any] | list[Any],
) -> str | None:
"""Extract GraphQL operationName from an already parsed JSON payload.
This is safer than substring scanning. The expected location is
`payload["extensions"]["operationName"]`, but we guard against missing
keys.
Args:
payload: Parsed JSON object or list.
Returns:
The operation name if found, otherwise None.
"""
# Be defensive; never let provenance extraction break the import.
# If payload is a list, try to extract from the first item
if isinstance(payload, list):
if len(payload) > 0 and isinstance(payload[0], dict):
return extract_operation_name_from_parsed(payload[0])
return None
if not isinstance(payload, dict):
return None
extensions: dict[str, Any] | None = payload.get("extensions")
if isinstance(extensions, dict):
op_name: str | None = extensions.get("operationName")
if isinstance(op_name, str):
return op_name
return None
class Command(BaseCommand):
"""Import Twitch drop campaign data from a JSON file or directory."""
help = "Import Twitch drop campaign data from a JSON file or directory"
requires_migrations_checks = True
# In-memory caches prevent repeated DB lookups during batch imports,
# cutting query volume and keeping runtime predictable.
game_cache: dict[str, Game] = {}
organization_cache: dict[str, Organization] = {}
drop_campaign_cache: dict[str, DropCampaign] = {}
channel_cache: dict[str, Channel] = {}
benefit_cache: dict[str, DropBenefit] = {}
def add_arguments(self, parser: CommandParser) -> None:
"""Populate the command with arguments."""
parser.add_argument(
"path",
type=str,
help="Path to JSON file or directory",
)
parser.add_argument(
"--recursive",
action="store_true",
help="Recursively search directories for JSON files",
)
parser.add_argument(
"--crash-on-error",
dest="crash_on_error",
action="store_true",
help="Crash the command on first error instead of continuing",
)
parser.add_argument(
"--verbose",
action="store_true",
help="Print per-file success messages",
)
parser.add_argument(
"--skip-broken-moves",
dest="skip_broken_moves",
action="store_true",
help=(
"Do not move files to the broken directory on failures; useful"
" during testing to avoid unnecessary file moves"
),
)
def pre_fill_cache(self) -> None:
"""Load all existing IDs from DB into memory."""
self.game_cache = {}
self.organization_cache = {}
self.drop_campaign_cache = {}
self.channel_cache = {}
self.benefit_cache = {}
cache_operations: list[tuple[str, type, str]] = [
("Games", Game, "game_cache"),
("Organizations", Organization, "organization_cache"),
("Drop Campaigns", DropCampaign, "drop_campaign_cache"),
("Channels", Channel, "channel_cache"),
("Benefits", DropBenefit, "benefit_cache"),
]
try:
with tqdm(cache_operations, desc="Loading caches", unit="cache", colour="cyan") as progress_bar:
for name, model, cache_attr in progress_bar:
self.load_cache_for_model(progress_bar, name, model, cache_attr)
tqdm.write("")
except (DatabaseError, OSError, RuntimeError, ValueError, TypeError):
# If cache loading fails completely, just use empty caches
tqdm.write(f"{Fore.YELLOW}{Style.RESET_ALL} Cache preload skipped (database error)\n")
def load_cache_for_model(self, progress_bar: tqdm, name: str, model: type, cache_attr: str) -> None:
"""Load cache for a specific model and attach to the command instance.
Args:
progress_bar: TQDM progress bar instance.
name: Human-readable name of the model being cached.
model: Django model class to query.
cache_attr: Attribute name on the command instance to store the cache.
"""
progress_bar.set_description(f"Loading {name}")
try:
cache: dict[str, Any] = {str(obj.twitch_id): obj for obj in model.objects.all()}
setattr(self, cache_attr, cache)
progress_bar.write(f" {Fore.GREEN}{Style.RESET_ALL} {name}: {len(cache):,}")
except (DatabaseError, OSError, RuntimeError, ValueError, TypeError) as e:
# Database error - skip this cache
msg: str = f" {Fore.YELLOW}{Style.RESET_ALL} {name}: Could not load ({type(e).__name__})"
progress_bar.write(msg)
setattr(self, cache_attr, {})
def _validate_responses(
self,
responses: list[dict[str, Any]],
file_path: Path,
options: dict[str, Any],
) -> tuple[list[GraphQLResponse], Path | None]:
"""Validate GraphQL response data using Pydantic schema.
Args:
responses: List of raw GraphQL response dictionaries.
file_path: Path to the file being processed.
options: Command options.
Returns:
Tuple of validated Pydantic GraphQLResponse models and an optional
broken directory path when the file was moved during validation.
Raises:
ValidationError: If response data fails Pydantic validation
and crash-on-error is enabled.
"""
valid_responses: list[GraphQLResponse] = []
broken_dir: Path | None = None
if isinstance(responses, list):
for response_data in responses:
if isinstance(response_data, dict):
try:
response: GraphQLResponse = GraphQLResponse.model_validate(response_data)
valid_responses.append(response)
except ValidationError as e:
tqdm.write(
f"{Fore.RED}{Style.RESET_ALL} Validation failed for an entry in {file_path.name}: {e}",
)
# Move invalid inputs out of the hot path so future runs can progress.
if not options.get("skip_broken_moves"):
op_name: str | None = extract_operation_name_from_parsed(response_data)
broken_dir = move_failed_validation_file(file_path, operation_name=op_name)
# Once the file has been moved, bail out so we don't try to move it again later.
return [], broken_dir
# optionally crash early to surface schema issues.
if options.get("crash_on_error"):
raise
continue
return valid_responses, broken_dir
def _get_or_create_organization(
self,
org_data: OrganizationSchema,
) -> Organization:
"""Get or create an organization from cache or database.
Args:
org_data: Organization data from Pydantic model.
Returns:
Organization instance.
"""
# Prefer cache hits to avoid hitting the DB on every campaign item.
if org_data.twitch_id in self.organization_cache:
return self.organization_cache[org_data.twitch_id]
org_obj, created = Organization.objects.update_or_create(
twitch_id=org_data.twitch_id,
defaults={
"name": org_data.name,
},
)
if created:
tqdm.write(f"{Fore.GREEN}{Style.RESET_ALL} Created new organization: {org_data.name}")
# Cache the organization for future lookups.
self.organization_cache[org_data.twitch_id] = org_obj
return org_obj
def _get_or_create_game(
self,
game_data: GameSchema,
org_obj: Organization,
) -> Game:
"""Get or create a game from cache or database.
Args:
game_data: Game data from Pydantic model.
org_obj: Organization that owns this game.
Returns:
Game instance.
"""
if game_data.twitch_id in self.game_cache:
game_obj: Game = self.game_cache[game_data.twitch_id]
# Maintenance: Ensure the existing game is linked to the
# correct owner (Sometimes games are imported without owner
# data first). Use owner_id to avoid triggering a query.
# Correct stale owner linkage that may exist from earlier
# partial imports.
if game_obj.owner_id != org_obj.pk: # type: ignore[attr-defined] # Django adds _id suffix for FK fields
game_obj.owner = org_obj
game_obj.save(update_fields=["owner"])
return game_obj
game_obj, created = Game.objects.update_or_create(
twitch_id=game_data.twitch_id,
defaults={
"display_name": game_data.display_name,
"box_art": game_data.box_art_url,
"owner": org_obj,
},
)
if created:
tqdm.write(f"{Fore.GREEN}{Style.RESET_ALL} Created new game: {game_data.display_name}")
self.game_cache[game_data.twitch_id] = game_obj
return game_obj
def _get_or_create_channel(self, channel_info: ChannelInfoSchema) -> Channel:
"""Get or create a channel from cache or database.
Args:
channel_info: Channel info from Pydantic model.
Returns:
Channel instance.
"""
# Prefer cache hits to avoid hitting the DB on every campaign item.
if channel_info.twitch_id in self.channel_cache:
return self.channel_cache[channel_info.twitch_id]
# Use name as display_name fallback if displayName is None
display_name: str = channel_info.display_name or channel_info.name
channel_obj, created = Channel.objects.update_or_create(
twitch_id=channel_info.twitch_id,
defaults={
"name": channel_info.name,
"display_name": display_name,
},
)
if created:
tqdm.write(f"{Fore.GREEN}{Style.RESET_ALL} Created new channel: {display_name}")
# Cache the channel for future lookups.
self.channel_cache[channel_info.twitch_id] = channel_obj
return channel_obj
def _should_skip_campaign_update(
self,
cached_obj: DropCampaign,
defaults: dict[str, Any],
game_obj: Game,
) -> bool:
"""Check if campaign update can be skipped based on cache comparison.
Args:
cached_obj: Cached campaign object.
defaults: New campaign data.
game_obj: Associated game object.
Returns:
True if no update needed, False otherwise.
"""
# Use game_id (Django's auto-generated FK field) to avoid
# triggering a query. Compare FK IDs to avoid ORM reads; keeps
# this a pure in-memory check.
cached_game_id: int | None = getattr(cached_obj, "game_id", None)
# Ensure game object has a primary key (should always be true
# at this point)
game_id: int | None = game_obj.pk
# Short-circuit updates when nothing changed; reduces write
# load and log noise while keeping caches accurate.
return bool(
cached_obj.name == defaults["name"]
and cached_obj.description == defaults["description"]
and getattr(cached_obj, "image_url", "") == defaults.get("image_url", "")
and cached_obj.start_at == defaults["start_at"]
and cached_obj.end_at == defaults["end_at"]
and cached_obj.details_url == defaults["details_url"]
and cached_obj.account_link_url == defaults["account_link_url"]
and cached_game_id == game_id,
)
def process_responses( # noqa: PLR0914
self,
responses: list[dict[str, Any]],
file_path: Path,
options: dict[str, Any],
) -> tuple[bool, Path | None]:
"""Process, validate, and import campaign data from GraphQL responses.
With dependency resolution and caching.
Args:
responses: List of raw GraphQL response dictionaries to process.
file_path: Path to the file being processed.
options: Command options dictionary.
Raises:
ValueError: If datetime parsing fails for campaign dates and
crash-on-error is enabled.
Returns:
Tuple of (success flag, broken directory path if moved).
"""
valid_responses, broken_dir = self._validate_responses(
responses=responses,
file_path=file_path,
options=options,
)
if broken_dir is not None:
# File already moved due to validation failure; signal caller to skip further handling.
return False, broken_dir
for response in valid_responses:
campaigns_to_process: list[DropCampaignSchema] = []
# Source 1: User or CurrentUser field (handles plural, singular, inventory)
user_obj: CurrentUserSchema | None = response.data.current_user or response.data.user
if user_obj and user_obj.drop_campaigns:
campaigns_to_process.extend(user_obj.drop_campaigns)
# Source 2: Channel field (viewer drop campaigns)
channel_obj = response.data.channel
if channel_obj and channel_obj.viewer_drop_campaigns:
if isinstance(channel_obj.viewer_drop_campaigns, list):
campaigns_to_process.extend(channel_obj.viewer_drop_campaigns)
else:
campaigns_to_process.append(channel_obj.viewer_drop_campaigns)
if not campaigns_to_process:
continue
for drop_campaign in campaigns_to_process:
# Handle campaigns without owner (e.g., from Inventory operation)
owner_data: OrganizationSchema | None = getattr(drop_campaign, "owner", None)
if owner_data:
org_obj: Organization = self._get_or_create_organization(
org_data=owner_data,
)
else:
# Create a default organization for campaigns without owner
org_obj, _ = Organization.objects.get_or_create(
twitch_id="unknown",
defaults={"name": "Unknown Organization"},
)
self.organization_cache["unknown"] = org_obj
game_obj: Game = self._get_or_create_game(
game_data=drop_campaign.game,
org_obj=org_obj,
)
start_at_dt: datetime | None = parse_date(drop_campaign.start_at)
end_at_dt: datetime | None = parse_date(drop_campaign.end_at)
if start_at_dt is None or end_at_dt is None:
tqdm.write(f"{Fore.RED}{Style.RESET_ALL} Invalid datetime in campaign: {drop_campaign.name}")
if options.get("crash_on_error"):
msg: str = f"Failed to parse datetime for campaign {drop_campaign.name}"
raise ValueError(msg)
continue
defaults: dict[str, str | datetime | Game | bool] = {
"name": drop_campaign.name,
"description": drop_campaign.description,
"image_url": drop_campaign.image_url,
"game": game_obj,
"start_at": start_at_dt,
"end_at": end_at_dt,
"details_url": drop_campaign.details_url,
"account_link_url": drop_campaign.account_link_url,
}
if drop_campaign.twitch_id in self.drop_campaign_cache:
cached_obj: DropCampaign = self.drop_campaign_cache[drop_campaign.twitch_id]
if self._should_skip_campaign_update(cached_obj=cached_obj, defaults=defaults, game_obj=game_obj):
if options.get("verbose"):
tqdm.write(f"{Fore.YELLOW}{Style.RESET_ALL} Skipped (No changes): {drop_campaign.name}")
continue
campaign_obj, created = DropCampaign.objects.update_or_create(
twitch_id=drop_campaign.twitch_id,
defaults=defaults,
)
if created:
tqdm.write(f"{Fore.GREEN}{Style.RESET_ALL} Created new campaign: {drop_campaign.name}")
self.drop_campaign_cache[drop_campaign.twitch_id] = campaign_obj
action: Literal["Imported new", "Updated"] = "Imported new" if created else "Updated"
tqdm.write(f"{Fore.GREEN}{Style.RESET_ALL} {action} campaign: {drop_campaign.name}")
if (
response.extensions
and response.extensions.operation_name
and campaign_obj.operation_name != response.extensions.operation_name
):
campaign_obj.operation_name = response.extensions.operation_name
campaign_obj.save(update_fields=["operation_name"])
if drop_campaign.time_based_drops:
self._process_time_based_drops(
time_based_drops_schema=drop_campaign.time_based_drops,
campaign_obj=campaign_obj,
)
# Process allowed channels from the campaign's ACL
if drop_campaign.allow and drop_campaign.allow.channels:
self._process_allowed_channels(
campaign_obj=campaign_obj,
allow_schema=drop_campaign.allow,
)
return True, None
def _process_time_based_drops(
self,
time_based_drops_schema: list[TimeBasedDropSchema],
campaign_obj: DropCampaign,
) -> None:
"""Process time-based drops for a campaign.
Args:
time_based_drops_schema: List of TimeBasedDrop Pydantic schemas.
campaign_obj: The DropCampaign database object.
"""
for drop_schema in time_based_drops_schema:
start_at_dt: datetime | None = parse_date(drop_schema.start_at)
end_at_dt: datetime | None = parse_date(drop_schema.end_at)
drop_defaults: dict[str, str | int | datetime | DropCampaign] = {
"campaign": campaign_obj,
"name": drop_schema.name,
"required_subs": drop_schema.required_subs,
}
if drop_schema.required_minutes_watched is not None:
drop_defaults["required_minutes_watched"] = drop_schema.required_minutes_watched
if start_at_dt is not None:
drop_defaults["start_at"] = start_at_dt
if end_at_dt is not None:
drop_defaults["end_at"] = end_at_dt
drop_obj, created = TimeBasedDrop.objects.update_or_create(
twitch_id=drop_schema.twitch_id,
defaults=drop_defaults,
)
if created:
tqdm.write(f"{Fore.GREEN}{Style.RESET_ALL} Created TimeBasedDrop: {drop_schema.name}")
self._process_benefit_edges(
benefit_edges_schema=drop_schema.benefit_edges,
drop_obj=drop_obj,
)
def _get_or_update_benefit(self, benefit_schema: DropBenefitSchema) -> DropBenefit:
"""Return a DropBenefit, updating stale cached values when needed."""
distribution_type: str = (benefit_schema.distribution_type or "").strip()
benefit_defaults: dict[str, str | int | datetime | bool | None] = {
"name": benefit_schema.name,
"image_asset_url": benefit_schema.image_asset_url,
"entitlement_limit": benefit_schema.entitlement_limit,
"is_ios_available": benefit_schema.is_ios_available,
"distribution_type": distribution_type,
}
if benefit_schema.created_at:
created_at_dt: datetime | None = parse_date(benefit_schema.created_at)
if created_at_dt:
benefit_defaults["created_at"] = created_at_dt
cached_benefit: DropBenefit | None = self.benefit_cache.get(benefit_schema.twitch_id)
if cached_benefit:
update_fields: list[str] = []
for field_name, value in benefit_defaults.items():
if getattr(cached_benefit, field_name) != value:
setattr(cached_benefit, field_name, value)
update_fields.append(field_name)
if update_fields:
cached_benefit.save(update_fields=update_fields)
benefit_obj: DropBenefit = cached_benefit
else:
benefit_obj, created = DropBenefit.objects.update_or_create(
twitch_id=benefit_schema.twitch_id,
defaults=benefit_defaults,
)
if created:
tqdm.write(f"{Fore.GREEN}{Style.RESET_ALL} Created DropBenefit: {benefit_schema.name}")
self.benefit_cache[benefit_schema.twitch_id] = benefit_obj
return benefit_obj
def _process_benefit_edges(
self,
benefit_edges_schema: list[DropBenefitEdgeSchema],
drop_obj: TimeBasedDrop,
) -> None:
"""Process benefit edges for a time-based drop.
Args:
benefit_edges_schema: List of DropBenefitEdge Pydantic schemas.
drop_obj: The TimeBasedDrop database object.
"""
for edge_schema in benefit_edges_schema:
benefit_schema: DropBenefitSchema = edge_schema.benefit
benefit_obj: DropBenefit = self._get_or_update_benefit(benefit_schema=benefit_schema)
_edge_obj, created = DropBenefitEdge.objects.update_or_create(
drop=drop_obj,
benefit=benefit_obj,
defaults={"entitlement_limit": edge_schema.entitlement_limit},
)
if created:
tqdm.write(f"{Fore.GREEN}{Style.RESET_ALL} Linked benefit: {benefit_schema.name}{drop_obj.name}")
def _process_allowed_channels(
self,
campaign_obj: DropCampaign,
allow_schema: DropCampaignACLSchema,
) -> None:
"""Process allowed channels for a drop campaign.
Updates the campaign's allow_is_enabled flag and M2M relationship
with allowed channels from the ACL schema.
Args:
campaign_obj: The DropCampaign database object.
allow_schema: The DropCampaignACL Pydantic schema.
"""
# Update the allow_is_enabled flag if changed
if campaign_obj.allow_is_enabled != allow_schema.is_enabled:
campaign_obj.allow_is_enabled = allow_schema.is_enabled
campaign_obj.save(update_fields=["allow_is_enabled"])
# Get or create all channels and collect them
channel_objects: list[Channel] = []
if allow_schema.channels:
for channel_schema in allow_schema.channels:
channel_obj: Channel = self._get_or_create_channel(channel_info=channel_schema)
channel_objects.append(channel_obj)
# Update the M2M relationship with the allowed channels
campaign_obj.allow_channels.set(channel_objects)
def handle(self, *args, **options) -> None: # noqa: ARG002
"""Main entry point for the command.
Raises:
CommandError: If the provided path does not exist.
"""
colorama_init(autoreset=True)
input_path: Path = Path(options["path"]).resolve()
self.pre_fill_cache()
try:
if input_path.is_file():
self.process_file(file_path=input_path, options=options)
elif input_path.is_dir():
self.process_json_files(input_path=input_path, options=options)
else:
msg: str = f"Path does not exist: {input_path}"
raise CommandError(msg)
except KeyboardInterrupt:
tqdm.write(self.style.WARNING("\n\nInterrupted by user!"))
tqdm.write(self.style.WARNING("Shutting down gracefully..."))
sys.exit(130) # 128 + 2 (Keyboard Interrupt)
def process_json_files(self, input_path: Path, options: dict) -> None:
"""Process multiple JSON files in a directory.
Args:
input_path: Path to the directory containing JSON files
options: Command options
"""
json_files: list[Path] = self.collect_json_files(options, input_path)
tqdm.write(f"Found {len(json_files)} JSON files to process\n")
success_count = 0
failed_count = 0
error_count = 0
with tqdm(
total=len(json_files),
desc="Processing",
unit="file",
bar_format=("{l_bar}{bar}| {n_fmt}/{total_fmt} [{elapsed}<{remaining}, {rate_fmt}]"),
colour="green",
dynamic_ncols=True,
) as progress_bar:
for file_path in json_files:
try:
result: dict[str, bool | str] = self.process_file_worker(
file_path=file_path,
options=options,
)
if result["success"]:
success_count += 1
if options.get("verbose"):
progress_bar.write(f"{Fore.GREEN}{Style.RESET_ALL} {file_path.name}")
else:
failed_count += 1
reason: bool | str | None = result.get("reason") if isinstance(result, dict) else None
if reason:
progress_bar.write(
f"{Fore.RED}{Style.RESET_ALL} "
f"{file_path.name}{result['broken_dir']}/"
f"{file_path.name} ({reason})",
)
else:
progress_bar.write(
f"{Fore.RED}{Style.RESET_ALL} "
f"{file_path.name}{result['broken_dir']}/"
f"{file_path.name}",
)
except (OSError, ValueError, KeyError) as e:
error_count += 1
progress_bar.write(f"{Fore.RED}{Style.RESET_ALL} {file_path.name} (error: {e})")
# Update postfix with statistics
progress_bar.set_postfix_str(f"{success_count} | ✗ {failed_count + error_count}", refresh=True)
progress_bar.update(1)
self.print_processing_summary(
json_files,
success_count,
failed_count,
error_count,
)
def print_processing_summary(
self,
json_files: list[Path],
success_count: int,
failed_count: int,
error_count: int,
) -> None:
"""Print a summary of the batch processing results.
Args:
json_files: List of JSON file paths that were processed.
success_count: Number of files processed successfully.
failed_count: Number of files that failed validation and were
moved.
error_count: Number of files that encountered unexpected errors.
"""
tqdm.write("\n" + "=" * 50)
tqdm.write(self.style.SUCCESS(f"✓ Successfully processed: {success_count}"))
if failed_count > 0:
tqdm.write(self.style.WARNING(f"✗ Validation failed: {failed_count}"))
if error_count > 0:
tqdm.write(self.style.ERROR(f"✗ Errors: {error_count}"))
tqdm.write(f"Total: {len(json_files)}")
tqdm.write("=" * 50)
def _detect_campaign_structure(self, response: dict[str, Any]) -> str | None:
"""Detect which campaign structure is present in the response.
Used for organizing/categorizing files by their response type.
Supported structures:
- "user_drop_campaign": {"data": {"user": {"dropCampaign": {...}}}}
- "current_user_drop_campaigns": {"data": {"currentUser": {"dropCampaigns": [...]}}}
- "inventory_campaigns": {"data": {"currentUser": {"inventory": {"dropCampaignsInProgress": [...]}}}}
- "channel_viewer_campaigns": {"data": {"channel": {"viewerDropCampaigns": [...] or {...}}}}
Args:
response: The parsed JSON response from Twitch API.
Returns:
String identifier of the structure type, or None if no campaign structure found.
"""
if not isinstance(response, dict) or "data" not in response:
return None
data: dict[str, Any] = response["data"]
# Check structures in order of specificity
# Structure: {"data": {"user": {"dropCampaign": {...}}}}
if (
"user" in data
and isinstance(data["user"], dict)
and "dropCampaign" in data["user"]
and data["user"]["dropCampaign"]
):
return "user_drop_campaign"
# Structure: {"data": {"currentUser": {...}}}
if "currentUser" in data and isinstance(data["currentUser"], dict):
current_user: dict[str, Any] = data["currentUser"]
# Structure: {"data": {"currentUser": {"inventory": {"dropCampaignsInProgress": [...]}}}}
if (
"inventory" in current_user
and isinstance(current_user["inventory"], dict)
and "dropCampaignsInProgress" in current_user["inventory"]
and current_user["inventory"]["dropCampaignsInProgress"]
):
return "inventory_campaigns"
# Structure: {"data": {"currentUser": {"dropCampaigns": [...]}}}
if "dropCampaigns" in current_user and isinstance(current_user["dropCampaigns"], list):
return "current_user_drop_campaigns"
# Structure: {"data": {"channel": {"viewerDropCampaigns": [...] or {...}}}}
if "channel" in data and isinstance(data["channel"], dict):
channel: dict[str, Any] = data["channel"]
if channel.get("viewerDropCampaigns"):
return "channel_viewer_campaigns"
return None
def collect_json_files(
self,
options: dict,
input_path: Path,
) -> list[Path]:
"""Collect JSON files from the specified directory.
Args:
options: Command options
input_path: Path to the directory
Returns:
List of JSON file paths
"""
json_files: list[Path] = []
if options["recursive"]:
for root, _dirs, files in os.walk(input_path):
root_path = Path(root)
json_files.extend(root_path / file for file in files if file.endswith(".json"))
else:
json_files = [f for f in input_path.iterdir() if f.is_file() and f.suffix == ".json"]
return json_files
def process_file_worker(
self,
file_path: Path,
options: dict,
) -> dict[str, bool | str]:
"""Worker function for processing files.
Args:
file_path: Path to the JSON file to process
options: Command options
Raises:
ValidationError: If the JSON file fails validation
json.JSONDecodeError: If the JSON file cannot be parsed
Returns:
Dict with success status and optional broken_dir path
"""
try:
raw_text: str = file_path.read_text(encoding="utf-8", errors="ignore")
# Parse JSON early to extract operation name for better directory organization
parsed_json: dict[str, Any] = json.loads(raw_text)
operation_name: str | None = extract_operation_name_from_parsed(parsed_json)
matched: str | None = detect_non_campaign_keyword(raw_text)
if matched:
if not options.get("skip_broken_moves"):
broken_dir: Path | None = move_file_to_broken_subdir(
file_path,
matched,
operation_name=operation_name,
)
return {"success": False, "broken_dir": str(broken_dir), "reason": f"matched '{matched}'"}
return {"success": False, "broken_dir": "(skipped)", "reason": f"matched '{matched}'"}
if "dropCampaign" not in raw_text:
if not options.get("skip_broken_moves"):
broken_dir: Path | None = move_file_to_broken_subdir(
file_path,
"no_dropCampaign",
operation_name=operation_name,
)
return {"success": False, "broken_dir": str(broken_dir), "reason": "no dropCampaign present"}
return {"success": False, "broken_dir": "(skipped)", "reason": "no dropCampaign present"}
# Wrap single response in list for consistent processing
responses: list[dict[str, Any]] = parsed_json if isinstance(parsed_json, list) else [parsed_json]
processed, broken_dir = self.process_responses(
responses=responses,
file_path=file_path,
options=options,
)
if not processed:
# File was already moved to broken during validation
return {
"success": False,
"broken_dir": str(broken_dir) if broken_dir else "(unknown)",
"reason": "validation failed",
}
campaign_structure: str | None = self._detect_campaign_structure(
parsed_json if isinstance(parsed_json, dict) else (parsed_json[0] if parsed_json else {}),
)
move_completed_file(
file_path=file_path,
operation_name=operation_name,
campaign_structure=campaign_structure,
)
except (ValidationError, json.JSONDecodeError):
if options["crash_on_error"]:
raise
if not options.get("skip_broken_moves"):
parsed_json_local: Any | None = locals().get("parsed_json")
op_name: str | None = (
extract_operation_name_from_parsed(parsed_json_local)
if isinstance(parsed_json_local, (dict, list))
else None
)
broken_dir = move_failed_validation_file(file_path, operation_name=op_name)
return {"success": False, "broken_dir": str(broken_dir)}
return {"success": False, "broken_dir": "(skipped)"}
else:
return {"success": True}
def process_file(self, file_path: Path, options: dict) -> None:
"""Reads a JSON file and processes the campaign data.
Args:
file_path: Path to the JSON file
options: Command options
Raises:
ValidationError: If the JSON file fails validation
json.JSONDecodeError: If the JSON file cannot be parsed
"""
with tqdm(
total=1,
desc=f"Processing {file_path.name}",
unit="file",
colour="green",
dynamic_ncols=True,
) as progress_bar:
try:
raw_text: str = file_path.read_text(encoding="utf-8", errors="ignore")
# Parse JSON early to extract operation name for better directory organization
parsed_json: dict[str, Any] = json.loads(raw_text)
operation_name: str | None = extract_operation_name_from_parsed(parsed_json)
matched: str | None = detect_non_campaign_keyword(raw_text)
if matched:
if not options.get("skip_broken_moves"):
broken_dir: Path | None = move_file_to_broken_subdir(
file_path,
matched,
operation_name=operation_name,
)
progress_bar.write(
f"{Fore.RED}{Style.RESET_ALL} {file_path.name}"
f"{broken_dir}/{file_path.name} "
f"(matched '{matched}')",
)
else:
progress_bar.write(
f"{Fore.RED}{Style.RESET_ALL} {file_path.name} (matched '{matched}', move skipped)",
)
return
if "dropCampaign" not in raw_text:
if not options.get("skip_broken_moves"):
broken_dir = move_file_to_broken_subdir(
file_path,
"no_dropCampaign",
operation_name=operation_name,
)
progress_bar.write(
f"{Fore.RED}{Style.RESET_ALL} {file_path.name}"
f"{broken_dir}/{file_path.name} "
f"(no dropCampaign present)",
)
else:
progress_bar.write(
f"{Fore.RED}{Style.RESET_ALL} {file_path.name} (no dropCampaign present, move skipped)",
)
return
# Wrap single response in list for consistent processing
responses: list[dict[str, Any]] = parsed_json if isinstance(parsed_json, list) else [parsed_json]
processed, broken_dir = self.process_responses(
responses=responses,
file_path=file_path,
options=options,
)
if not processed:
# File already moved during validation; nothing more to do here.
progress_bar.write(
f"{Fore.RED}{Style.RESET_ALL} {file_path.name}"
f"{broken_dir}/{file_path.name} (validation failed)",
)
return
campaign_structure: str | None = self._detect_campaign_structure(
parsed_json if isinstance(parsed_json, dict) else (parsed_json[0] if parsed_json else {}),
)
move_completed_file(
file_path=file_path,
operation_name=operation_name,
campaign_structure=campaign_structure,
)
progress_bar.update(1)
progress_bar.write(f"{Fore.GREEN}{Style.RESET_ALL} {file_path.name}")
except (ValidationError, json.JSONDecodeError):
if options["crash_on_error"]:
raise
if not options.get("skip_broken_moves"):
parsed_json_local: Any | None = locals().get("parsed_json")
op_name: str | None = (
extract_operation_name_from_parsed(parsed_json_local)
if isinstance(parsed_json_local, (dict, list))
else None
)
broken_dir = move_failed_validation_file(file_path, operation_name=op_name)
progress_bar.write(f"{Fore.RED}{Style.RESET_ALL} {file_path.name}{broken_dir}/{file_path.name}")
else:
progress_bar.write(f"{Fore.RED}{Style.RESET_ALL} {file_path.name} (move skipped)")