This commit is contained in:
2024-08-01 04:48:32 +02:00
parent 354d66f7bc
commit e47de7afd4
8 changed files with 1005 additions and 157 deletions

View File

@ -11,7 +11,20 @@ from platformdirs import user_data_dir
from playwright.async_api import Playwright, async_playwright
from playwright.async_api._generated import Response
from twitch_app.models import Game, Image, Reward, RewardCampaign, UnlockRequirements
from twitch_app.models import (
Allow,
Benefit,
BenefitEdge,
Channel,
DropCampaign,
Game,
Image,
Owner,
Reward,
RewardCampaign,
TimeBasedDrop,
UnlockRequirements,
)
if TYPE_CHECKING:
from playwright.async_api._generated import BrowserContext, Page
@ -33,92 +46,428 @@ if not data_dir:
logger: logging.Logger = logging.getLogger(__name__)
async def add_reward_campaign(json_data: dict) -> None:
"""Add data from JSON to the database."""
for campaign_data in json_data["data"]["rewardCampaignsAvailableToUser"]:
# Add or get Game
game_data = campaign_data["game"]
if game_data:
game, _ = await sync_to_async(Game.objects.get_or_create)(
id=game_data["id"],
slug=game_data["slug"],
defaults={
"display_name": game_data["displayName"],
"typename": game_data["__typename"],
},
)
else:
logger.warning("%s is not for a game?", campaign_data["name"])
game = None
async def add_or_get_game(json_data: dict, name: str) -> tuple[Game | None, bool]:
"""Add or get Game from JSON data.
# Add or get Image
image_data = campaign_data["image"]
image, _ = await sync_to_async(Image.objects.get_or_create)(
image1_x_url=image_data["image1xURL"],
defaults={"typename": image_data["__typename"]},
Args:
json_data (dict): JSON data to add to the database.
name (str): Name of the drop campaign.
Returns:
tuple[Game | None, bool]: Game instance and whether it was created.
"""
if not json_data:
logger.warning("%s is not for a game?", name)
return None, False
game, created = await Game.objects.aupdate_or_create(
id=json_data["id"],
defaults={
"slug": json_data.get("slug"),
"display_name": json_data.get("displayName"),
"typename": json_data.get("__typename"),
},
)
return game, created
async def add_or_get_owner(json_data: dict, name: str) -> tuple[Owner | None, bool]:
"""Add or get Owner from JSON data.
Args:
json_data (dict): JSON data to add to the database.
name (str): Name of the drop campaign.
Returns:
Owner: Owner instance.
"""
if not json_data:
logger.warning("Owner data is missing for %s", name)
return None, False
owner, created = await Owner.objects.aupdate_or_create(
id=json_data["id"],
defaults={
"display_name": json_data.get("name"),
"typename": json_data.get("__typename"),
},
)
return owner, created
async def add_or_get_allow(json_data: dict, name: str) -> tuple[Allow | None, bool]:
"""Add or get Allow from JSON data.
Args:
json_data (dict): JSON data to add to the database.
name (str): Name of the drop campaign.
Returns:
Allow: Allow instance.
"""
if not json_data:
logger.warning("Allow data is missing for %s", name)
return None, False
allow, created = await Allow.objects.aupdate_or_create(
is_enabled=json_data.get("isEnabled"),
typename=json_data.get("__typename"),
)
return allow, created
async def add_or_get_time_based_drops(
time_based_drops_data: list[dict] | None,
owner: Owner | None,
game: Game | None,
) -> list[TimeBasedDrop]:
"""Handle TimeBasedDrops from JSON data.
Args:
time_based_drops_data (list[dict]): Time based drops data from JSON.
owner (Owner): Owner instance.
game (Game): Game instance.
Returns:
list[TimeBasedDrop]: TimeBasedDrop instances.
"""
time_based_drops: list[TimeBasedDrop] = []
if not time_based_drops_data:
logger.warning("No time based drops found")
return []
for time_based_drop_data in time_based_drops_data:
time_based_drop, _ = await TimeBasedDrop.objects.aupdate_or_create(
id=time_based_drop_data["id"],
defaults={
"created_at": time_based_drop_data.get("createdAt"),
"entitlement_limit": time_based_drop_data.get("entitlementLimit"),
"image_asset_url": time_based_drop_data.get("imageAssetURL"),
"is_ios_available": time_based_drop_data.get("isIosAvailable"),
"name": time_based_drop_data.get("name"),
"owner_organization": owner,
"game": game,
"typename": time_based_drop_data.get("__typename"),
},
)
# Create Reward instances
rewards = []
for reward_data in campaign_data["rewards"]:
banner_image_data = reward_data["bannerImage"]
benefit_edges_data: list[dict] = time_based_drop_data.get("benefitEdges", [])
for benefit_edge_data in benefit_edges_data:
benefit_data: dict = benefit_edge_data.get("benefit", {})
benefit, _ = await Benefit.objects.aupdate_or_create(
id=benefit_data["id"],
defaults={
"created_at": benefit_data.get("createdAt"),
"entitlement_limit": benefit_data.get("entitlementLimit"),
"image_asset_url": benefit_data.get("imageAssetURL"),
"is_ios_available": benefit_data.get("isIosAvailable"),
"name": benefit_data.get("name"),
"owner_organization": owner,
"game": game,
"typename": benefit_data.get("__typename"),
},
)
await BenefitEdge.objects.aupdate_or_create(
benefit=benefit,
defaults={
"entitlement_limit": benefit_edge_data.get("entitlementLimit"),
"typename": benefit_edge_data.get("__typename"),
},
)
time_based_drops.append(time_based_drop)
return time_based_drops
async def add_or_get_drop_campaign(
drop_campaign_data: dict,
game: Game | None,
owner: Owner | None,
) -> tuple[DropCampaign | None, bool]:
"""Handle DropCampaign from JSON data.
Args:
drop_campaign_data (dict): Drop campaign data from JSON.
game (Game): Game instance.
owner (Owner): Owner instance.
Returns:
tuple[DropCampaign, bool]: DropCampaign instance and whether it was created.
"""
if not drop_campaign_data:
logger.warning("No drop campaign data found")
return None, False
drop_campaign, _ = await DropCampaign.objects.aupdate_or_create(
id=drop_campaign_data["id"],
defaults={
# "allow": allow, # We add this later
"account_link_url": drop_campaign_data.get("accountLinkURL"),
"description": drop_campaign_data.get("description"),
"details_url": drop_campaign_data.get("detailsURL"),
"ends_at": drop_campaign_data.get("endAt"),
# event_based_drops = ???? # TODO(TheLovinator): Find out what this is # noqa: TD003
"game": game,
"image_url": drop_campaign_data.get("imageURL"),
"name": drop_campaign_data.get("name"),
"owner": owner,
"starts_at": drop_campaign_data.get("startAt"),
"status": drop_campaign_data.get("status"),
# "time_based_drops": time_based_drops, # We add this later
"typename": drop_campaign_data.get("__typename"),
},
)
return drop_campaign, True
async def add_or_get_channel(json_data: dict) -> tuple[Channel | None, bool]:
"""Add or get Channel from JSON data.
Args:
json_data (dict): JSON data to add to the database.
Returns:
tuple[Channel | None, bool]: Channel instance and whether it was created.
"""
if not json_data:
logger.warning("Channel data is missing")
return None, False
channel, created = await Channel.objects.aupdate_or_create(
id=json_data["id"],
defaults={
"display_name": json_data.get("displayName"),
"name": json_data.get("name"),
"typename": json_data.get("__typename"),
},
)
return channel, created
async def add_drop_campaign(json_data: dict) -> None:
"""Add data from JSON to the database."""
# Get the data from the JSON
user_data: dict = json_data.get("data", {}).get("user", {})
drop_campaign_data: dict = user_data.get("dropCampaign", {})
# Add or get Game
game_data: dict = drop_campaign_data.get("game", {})
game, _ = await add_or_get_game(json_data=game_data, name=drop_campaign_data.get("name", "Unknown Drop Campaign"))
# Add or get Owner
owner_data: dict = drop_campaign_data.get("owner", {})
owner, _ = await add_or_get_owner(
json_data=owner_data,
name=drop_campaign_data.get("name", "Unknown Drop Campaign"),
)
# Add or get Allow
allow_data: dict = drop_campaign_data.get("allow", {})
allow, _ = await add_or_get_allow(
json_data=allow_data,
name=drop_campaign_data.get("name", "Unknown Drop Campaign"),
)
# Add channels to Allow
if allow:
channel_data: list[dict] = allow_data.get("channels", [])
for json_channel in channel_data:
channel, _ = await add_or_get_channel(json_channel)
if channel:
await allow.channels.aadd(channel)
# Add or get TimeBasedDrops
time_based_drops_data = drop_campaign_data.get("timeBasedDrops", [])
time_based_drops: list[TimeBasedDrop] = await add_or_get_time_based_drops(time_based_drops_data, owner, game)
# Add or get DropCampaign
drop_campaign, _ = await add_or_get_drop_campaign(
drop_campaign_data=drop_campaign_data,
game=game,
owner=owner,
)
if drop_campaign:
drop_campaign.allow = allow
await drop_campaign.time_based_drops.aset(time_based_drops)
await drop_campaign.asave()
logger.info("Added Drop Campaign: %s", drop_campaign.name or "Unknown Drop Campaign")
async def add_or_get_image(json_data: dict) -> tuple[Image | None, bool]:
"""Add or get Image from JSON data.
Args:
json_data (dict): JSON data to add to the database.
Returns:
tuple[Image | None, bool]: Image instance and whether it was created.
"""
# TODO(TheLovinator): We should download the image and store it locally # noqa: TD003
if not json_data:
logger.warning("Image data is missing")
return None, False
if not json_data.get("image1xURL"):
logger.warning("Image URL is missing")
return None, False
image, created = await Image.objects.aupdate_or_create(
image1_x_url=json_data.get("image1xURL"),
defaults={
"typename": json_data.get("__typename"),
},
)
return image, created
async def add_or_get_rewards(json_data: dict) -> list[Reward]:
"""Add or get Rewards from JSON data.
Args:
json_data (dict): JSON data to add to the database.
Returns:
list[Reward]: Reward instances
"""
rewards: list[Reward] = []
if not json_data:
logger.warning("No rewards found")
return []
if "rewards" not in json_data:
logger.warning("No rewards found")
return []
rewards_json: list[dict] = json_data.get("rewards", [])
for reward_data in rewards_json:
# Add or get bannerImage
banner_image_data: dict = reward_data.get("bannerImage", {})
if banner_image_data:
banner_image, _ = await sync_to_async(Image.objects.get_or_create)(
image1_x_url=banner_image_data["image1xURL"],
defaults={"typename": banner_image_data["__typename"]},
)
thumbnail_image_data = reward_data["thumbnailImage"]
# Add or get thumbnailImage
thumbnail_image_data = reward_data.get("thumbnailImage", {})
if thumbnail_image_data:
thumbnail_image, _ = await sync_to_async(Image.objects.get_or_create)(
image1_x_url=thumbnail_image_data["image1xURL"],
defaults={"typename": thumbnail_image_data["__typename"]},
)
reward, _ = await sync_to_async(Reward.objects.get_or_create)(
id=reward_data["id"],
name=reward_data["name"],
banner_image=banner_image,
thumbnail_image=thumbnail_image,
earnable_until=datetime.fromisoformat(reward_data["earnableUntil"].replace("Z", "+00:00")),
redemption_instructions=reward_data["redemptionInstructions"],
redemption_url=reward_data["redemptionURL"],
typename=reward_data["__typename"],
)
rewards.append(reward)
# Convert earnableUntil to a datetime object
earnable_until: str | None = reward_data.get("earnableUntil")
earnable_until_date: datetime | None = None
if earnable_until:
earnable_until_date = datetime.fromisoformat(earnable_until.replace("Z", "+00:00"))
# Add or get Unlock Requirements
unlock_requirements_data = campaign_data["unlockRequirements"]
_, _ = await sync_to_async(UnlockRequirements.objects.get_or_create)(
subs_goal=unlock_requirements_data["subsGoal"],
reward, _ = await sync_to_async(Reward.objects.get_or_create)(
id=reward_data["id"],
defaults={
"minute_watched_goal": unlock_requirements_data["minuteWatchedGoal"],
"typename": unlock_requirements_data["__typename"],
"name": reward_data.get("name"),
"banner_image": banner_image,
"thumbnail_image": thumbnail_image,
"earnable_until": earnable_until_date,
"redemption_instructions": reward_data.get("redemptionInstructions"),
"redemption_url": reward_data.get("redemptionURL"),
"typename": reward_data.get("__typename"),
},
)
rewards.append(reward)
return rewards
async def add_or_get_unlock_requirements(json_data: dict) -> tuple[UnlockRequirements | None, bool]:
"""Add or get UnlockRequirements from JSON data.
Args:
json_data (dict): JSON data to add to the database.
Returns:
tuple[UnlockRequirements | None, bool]: UnlockRequirements instance and whether it was created.
"""
if not json_data:
logger.warning("Unlock Requirements data is missing")
return None, False
unlock_requirements, created = await UnlockRequirements.objects.aget_or_create(
subs_goal=json_data["subsGoal"],
defaults={
"minute_watched_goal": json_data["minuteWatchedGoal"],
"typename": json_data["__typename"],
},
)
return unlock_requirements, created
async def add_reward_campaign(json_data: dict) -> None:
"""Add data from JSON to the database.
Args:
json_data (dict): JSON data to add to the database.
Returns:
None: No return value.
"""
campaign_data: list[dict] = json_data["data"]["rewardCampaignsAvailableToUser"]
for campaign in campaign_data:
# Add or get Game
game_data: dict = campaign.get("game", {})
game, _ = await add_or_get_game(json_data=game_data, name=campaign.get("name", "Unknown Reward Campaign"))
# Add or get Image
image_data: dict = campaign.get("image", {})
image, _ = await add_or_get_image(json_data=image_data)
# Add or get Rewards
rewards: list[Reward] = await add_or_get_rewards(campaign)
# Add or get Unlock Requirements
unlock_requirements_data: dict = campaign["unlockRequirements"]
unlock_requirements, _ = await add_or_get_unlock_requirements(unlock_requirements_data)
# Create Reward Campaign
reward_campaign, _ = await sync_to_async(RewardCampaign.objects.get_or_create)(
id=campaign_data["id"],
name=campaign_data["name"],
brand=campaign_data["brand"],
starts_at=datetime.fromisoformat(campaign_data["startsAt"].replace("Z", "+00:00")),
ends_at=datetime.fromisoformat(campaign_data["endsAt"].replace("Z", "+00:00")),
status=campaign_data["status"],
summary=campaign_data["summary"],
instructions=campaign_data["instructions"],
external_url=campaign_data["externalURL"],
reward_value_url_param=campaign_data["rewardValueURLParam"],
about_url=campaign_data["aboutURL"],
is_sitewide=campaign_data["isSitewide"],
game=game,
image=image,
typename=campaign_data["__typename"],
reward_campaign, _ = await RewardCampaign.objects.aget_or_create(
id=campaign["id"],
defaults={
"name": campaign.get("name"),
"brand": campaign.get("brand"),
"starts_at": campaign.get("startAt"),
"ends_at": campaign.get("endAt"),
"status": campaign.get("status"),
"summary": campaign.get("summary"),
"instructions": campaign.get("instructions"),
"external_url": campaign.get("externalURL"),
"reward_value_url_params": campaign.get("rewardValueURLParams"),
"about_url": campaign.get("aboutURL"),
"is_sitewide": campaign.get("isSitewide"),
"game": game,
"unlock_requirements": unlock_requirements,
"image": image,
# "rewards": rewards, # We add this later
"typename": campaign.get("__typename"),
},
)
# Add Rewards to the Campaign
for reward in rewards:
await sync_to_async(reward_campaign.rewards.add)(reward)
await reward_campaign.rewards.aadd(reward)
await sync_to_async(reward_campaign.save)()
await reward_campaign.asave()
class Command(BaseCommand):