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To address the issue of lower-grade Tuners piling up in your Backpack during the late game, we will be introducing the Tuner Synthesis feature in the Version 1.1 update. With this feature, you will be able to synthesize a certain number of Medium/Advanced Tuners into higher-grade Tuners using the Synthesizer.
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</p>
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<p>
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<img alt="" src="https://hw-media-cdn-mingchao.kurogame.com/object/1718640000000/iup4xldii87qpb3kz1-1718716301302.png"/>
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</p>
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<p>
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<strong>
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II. Increased Union EXP Reward for Unlocking New Echo Entries
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@ -56,6 +59,9 @@
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<p>
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Get ready for some fun! In select areas of Mt. Firmament, you can now transform into Echo "Clang Bang" to explore the area. Stay tuned for more creative Echo puzzles and challenges in future updates!
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</p>
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<p>
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<img alt="" src="https://hw-media-cdn-mingchao.kurogame.com/object/1718640000000/o1cubr7s2d2txkwk2v-1718716372553.gif"/>
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</p>
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<p>
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<strong>
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VI. Other Optimizations
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@ -129,6 +135,9 @@
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Due to the volume of work involved in creating a layered map for all areas, the Layered Map for other areas in Jinzhou will be released in future updates."
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</li>
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</ul>
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<p>
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<img alt="" src="https://hw-media-cdn-mingchao.kurogame.com/object/1718640000000/0kuzqd7lzxga9gczqz-1718716460855.png"/>
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</p>
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<p>
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<strong>
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II. New Area Quest Progress
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@ -137,6 +146,9 @@
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<p>
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After the Version 1.1 update, you will be able to track your progress on Exploration Quests for the current area via Map - Exploration Progress.
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</p>
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<p>
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<img alt="" src="https://hw-media-cdn-mingchao.kurogame.com/object/1718640000000/a1yfx6aqt02zu859cm-1718716483744.png"/>
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</p>
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<p>
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<strong>
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III. Expanded Detection Range for Lootmapper
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@ -164,6 +176,9 @@
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<p>
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After the Version 1.1 update, you can check all dialogues of completed Main Quests and Companion Stories in Gallery - Main Story.
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</p>
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<p>
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<img alt="" src="https://hw-media-cdn-mingchao.kurogame.com/object/1718640000000/uhjss1c8x4zwpyterq-1718716540341.png"/>
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</p>
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<p>
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<strong>
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III. Level Requirements Lowered for Some Main Quests
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@ -194,6 +209,9 @@
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<p>
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With the Version 1.1 update, we're introducing Combat Style Tags to categorize the combat mechanics of different Resonators. We hope this will help you better understand each Resonator's core combat style.
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</p>
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<p>
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<img alt="" src="https://hw-media-cdn-mingchao.kurogame.com/object/1718640000000/35tfnjwvwrxww86s1b-1718716596756.png"/>
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</p>
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<p>
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<strong>
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II. New Chat System Style
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