<p> <img alt="" src="https://hw-media-cdn-mingchao.kurogame.com/object/1740672000000/bc17g4277zbwudjpjj-1740715113153.jpg"/> </p> <p> The Academy is experimenting with a new type of technology rumored to be capable of simulating powerful enemies to help with the troops' combat training... </p> <p> Recently, the project was able to incorporate fresh data samples collected from Rinascita. A new round of testing is in the works... </p> <h1> Duration </h1> <p> 2025-02-27 10:00 - 2025-03-13 03:59 (server time) </p> <h1> Rewards </h1> <p> Astrite x600, Malleable Elite Class Echo III x1, Malleable Elite Class Echo IV x1, Premium Tuner x100, Premium Sealed Tube x21, Shell Credit x660,000, and other materials. </p> <h1> Eligibility </h1> <p> Reach Union Level 14. </p> <h1> Details </h1> <ul> <li> <p> In Tactical Simulacra Ⅲ, you will challenge waves of powerful enemies by using special buffs across different simulation domains. </p> </li> <li> <p> A total of six stages will be available in Tactical Simulacra Ⅲ. Each stage will unlock once you reach 1,000 points in the previous stage. </p> </li> <li> <p> As the difficulty rises, you will face consecutive battles with more enemy bosses, but will also be granted more buffs. </p> </li> <li> <p> The final score of each challenge is calculated based on Monster Points, Time Points, and Technical Points. Reach the required score in each stage to earn corresponding rewards. </p> </li> </ul> <p> <em> About Combat Rank: Hitting the enemy steadily improves your Combat Rank, while successful Dodges, Dodge Counters, and Counterattacks provide a greater boost. However, getting hit significantly lowers your Combat Rank. </em> </p>