mirror of
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"articleContent": "<div> </div>\n<div> </div>\n<div><img style=\"display: block; margin-left: auto; margin-right: auto;\" src=\"https://hw-media-cdn-mingchao.kurogame.com/object/1753200000000/aroozd4a6ojkptpi2t-1753260826807.png\" width=\"800\" height=\"450\" data-media-source=\"production_G152_en\" data-desc=\"succ\">\n<div data-zone-id=\"0\" data-line-index=\"0\" data-line=\"true\">Dear Rover,</div>\n<div data-zone-id=\"0\" data-line-index=\"1\" data-line=\"true\">Thank you for your continued support. The following is a summary of content that will become available in Version 2.5: Unfading Melody of Life.</div>\n<div data-zone-id=\"0\" data-line-index=\"2\" data-line=\"true\"> </div>\n<div data-zone-id=\"0\" data-line-index=\"3\" data-line=\"true\"><strong>[Maintenance Time & Compensation Details]</strong></div>\n<div data-zone-id=\"0\" data-line-index=\"4\" data-line=\"true\"><strong>✦Maintenance Time: 2025-07-24 04:00 - 2025-07-24 11:00 (UTC+8)</strong></div>\n<div data-zone-id=\"0\" data-line-index=\"5\" data-line=\"true\"><strong>✦Maintenance Compensation: <span style=\"color: rgb(224, 62, 45);\">Astrite x300, Crystal Solvent x2</span></strong></div>\n<div data-zone-id=\"0\" data-line-index=\"6\" data-line=\"true\"><strong>✦Compensation Eligibility: Create a character and unlock the Mails feature before 2025-07-24 04:00 (UTC+8). The compensation can be claimed before the next version update.</strong></div>\n<div data-zone-id=\"0\" data-line-index=\"7\" data-line=\"true\">※In the event that the maintenance is extended, the dev team will issue a follow-up notice and adjust the compensation accordingly.</div>\n<div data-zone-id=\"0\" data-line-index=\"8\" data-line=\"true\"> </div>\n<div data-zone-id=\"0\" data-line-index=\"9\" data-line=\"true\">✦Bug Fixes Compensation: Astrite x300</div>\n<div data-zone-id=\"0\" data-line-index=\"10\" data-line=\"true\">✦Compensation Eligibility: Create a character and unlock the Mails feature before 2025-07-24 04:00 (UTC+8). The compensation can be claimed before the next version update.</div>\n<div data-zone-id=\"0\" data-line-index=\"10\" data-line=\"true\"> </div>\n</div>\n<div>\n<div data-zone-id=\"0\" data-line-index=\"0\" data-line=\"true\"><strong>[Version Update Details]</strong></div>\n<div data-zone-id=\"0\" data-line-index=\"1\" data-line=\"true\"><strong>✦New Resonator✦</strong></div>\n<div data-zone-id=\"0\" data-line-index=\"2\" data-line=\"true\"><strong>5-Star Resonator: Phrolova (Havoc/Rectifier)</strong></div>\n<div data-zone-id=\"0\" data-line-index=\"3\" data-line=\"true\">Phrolova, a Fractsidus Overseer walking the fine line between life and death, an uncanny, deadly conductor.</div>\n<div data-zone-id=\"0\" data-line-index=\"4\" data-line=\"true\">A silent wave of her baton is enough to attune the very frequencies of being and conduct the symphonies of \"souls.\" The music of hers can sculpt a better world or, just as easily, summon a legion to wreak havoc.</div>\n<div data-zone-id=\"0\" data-line-index=\"5\" data-line=\"true\">●Combat Roles: Main Damage Dealer, Resonance Skill DMG, Havoc DMG Amplification, Heavy Attack DMG Amplification</div>\n<div data-zone-id=\"0\" data-line-index=\"6\" data-line=\"true\">※Obtainable through the [Requiem Without End] Featured Resonator Convene.</div>\n<div data-zone-id=\"0\" data-line-index=\"7\" data-line=\"true\"> </div>\n<div data-zone-id=\"0\" data-line-index=\"8\" data-line=\"true\"><strong>✦New Weapon✦</strong></div>\n<div data-zone-id=\"0\" data-line-index=\"9\" data-line=\"true\"><strong>5-Star Weapon: Lethean Elegy (Rectifier)</strong></div>\n<div data-zone-id=\"0\" data-line-index=\"10\" data-line=\"true\">I am not there. I do not die.</div>\n<div data-zone-id=\"0\" data-line-index=\"11\" data-line=\"true\">I shall be death's companion—with euphoric delights I drown my fear, with the coming days I trade for the past.</div>\n<div data-zone-id=\"0\" data-line-index=\"12\" data-line=\"true\">※Obtainable through the [Absolute Pulsation - Lethean Elegy] Featured Weapon Convene.</div>\n<div data-zone-id=\"0\" data-line-index=\"13\" data-line=\"true\"> </div>\n<div data-zone-id=\"0\" data-line-index=\"14\" data-line=\"true\"><strong>✦New Location✦</strong></div>\n<div data-zone-id=\"0\" data-line-index=\"15\" data-line=\"true\"><strong>[Fabricatorium of the Deep]</strong></div>\n<div data-zone-id=\"0\" data-line-index=\"16\" data-line=\"true\">A hidden facility at the depths of the sea. It serves as the distribution center for the Common Echoes. Few truly understand its full purpose.</div>\n<div data-zone-id=\"0\" data-line-index=\"17\" data-line=\"true\">Beneath the calm lies madness, and at the end of the madness is a collection of unfulfilled, lingering desires.</div>\n<div data-zone-id=\"0\" data-line-index=\"18\" data-line=\"true\">※Reach the location during Main Quest Chapter II Act VII: Dreamcatchers in the Secret Gardens.</div>\n<div data-zone-id=\"0\" data-line-index=\"19\" data-line=\"true\"> </div>\n<div data-zone-id=\"0\" data-line-index=\"20\" data-line=\"true\">●[Fabricatorium of the Deep] New Way of Exploration</div>\n<div data-zone-id=\"0\" data-line-index=\"21\" data-line=\"true\">Orchestration: In Fabricatorium of the Deep areas, use a special Utility to Orchestrate and change the status of objects, so that you can get past mechanisms or gain advantages in combat.</div>\n<div data-zone-id=\"0\" data-line-index=\"22\" data-line=\"true\"> </div>\n<div data-zone-id=\"0\" data-line-index=\"23\" data-line=\"true\">Orchestration Altar: Everything is made of frequencies, as Phrolova claims. Interact with Orchestration Altars and return the notes to their right order to change the status of a door or mechanism and access more explorable areas.</div>\n<div data-zone-id=\"0\" data-line-index=\"24\" data-line=\"true\"> </div>\n<div data-zone-id=\"0\" data-line-index=\"25\" data-line=\"true\"><strong>✦New Echoes✦</strong></div>\n<div data-zone-id=\"0\" data-line-index=\"26\" data-line=\"true\">Reminiscence: Fenrico, Nightmare: Hecate, Nightmare: Tambourinist, Nightmare: Glacio Predator, Nightmare: Havoc Warrior</div>\n<div data-zone-id=\"0\" data-line-index=\"27\" data-line=\"true\"> </div>\n<div data-zone-id=\"0\" data-line-index=\"28\" data-line=\"true\">New Challenge: Nightmare Purification - Fallen Grave Nightmare Nest</div>\n<div data-zone-id=\"0\" data-line-index=\"29\" data-line=\"true\">※A set number of Nightmare Tacet Discords are available daily. Defeat them to claim the corresponding Echoes without spending Waveplates.</div>\n<div data-zone-id=\"0\" data-line-index=\"30\" data-line=\"true\"> </div>\n<div data-zone-id=\"0\" data-line-index=\"31\" data-line=\"true\">●New Sonata Set: Dream of the Lost</div>\n<div data-zone-id=\"0\" data-line-index=\"32\" data-line=\"true\">Dream of the Lost (3pcs Set): Holding 0 Resonance Energy increases Crit. Rate by 20% and grants 35% Echo Skill DMG Bonus.</div>\n<div data-zone-id=\"0\" data-line-index=\"33\" data-line=\"true\"> </div>\n<div data-zone-id=\"0\" data-line-index=\"34\" data-line=\"true\"><strong>✦New Stories✦</strong></div>\n<div data-zone-id=\"0\" data-line-index=\"35\" data-line=\"true\"><strong>[Main Quest] Chapter II Act VII: Dreamcatchers in the Secret Gardens</strong></div>\n<div data-zone-id=\"0\" data-line-index=\"36\" data-line=\"true\">The Dreamer seals her heart and surrenders to a world of dreams beyond mortal sight. In this hidden realm built upon melancholy melodies, she walks a path of fragile hope and delusions without looking back. But the dreams she longs to realize have long been tangled up in shadow and deceit. Beneath the lofty facade of the Orchestrator, who seems to have everything, is but a wretched, pitiful soul, drowning in her own illusions.</div>\n<div data-zone-id=\"0\" data-line-index=\"37\" data-line=\"true\">In the end, will this dream of blooming and withering be a sweet reverie or a haunting nightmare?</div>\n<div data-zone-id=\"0\" data-line-index=\"38\" data-line=\"true\">✦Duration: Permanently available after the Version 2.5 update.</div>\n<div data-zone-id=\"0\" data-line-index=\"39\" data-line=\"true\">✦Eligibility: Complete [Main Quest] Chapter II Act VI: Flames of Heart.</div>\n<div data-zone-id=\"0\" data-line-index=\"40\" data-line=\"true\"> </div>\n<div data-zone-id=\"0\" data-line-index=\"41\" data-line=\"true\"><strong>[Main Quest] Overture: Rust, Sword and the Sun</strong></div>\n<div data-zone-id=\"0\" data-line-index=\"42\" data-line=\"true\">While waiting for contact from the Ephor's Palace, you and Abby arrive at Solis Tavern, where you run into a blind wandering bard—Nestor.</div>\n<div data-zone-id=\"0\" data-line-index=\"43\" data-line=\"true\">Having learned of the Ephor's invitation to the hunt, Nestor shares with you Augusta's stories before she rose to power.</div>\n<div data-zone-id=\"0\" data-line-index=\"44\" data-line=\"true\">✦Duration: Permanently available after 2025-08-14 10:00 (server time)</div>\n<div data-zone-id=\"0\" data-line-index=\"45\" data-line=\"true\">✦Eligibility: Complete [Main Quest] Chapter II Act VII: Dreamcatchers in the Secret Gardens.</div>\n<div data-zone-id=\"0\" data-line-index=\"46\" data-line=\"true\"> </div>\n<div data-zone-id=\"0\" data-line-index=\"47\" data-line=\"true\"><strong>✦New Events & Gameplay Features✦</strong></div>\n<div data-zone-id=\"0\" data-line-index=\"48\" data-line=\"true\"><strong>[Special Events]</strong></div>\n<div data-zone-id=\"0\" data-line-index=\"49\" data-line=\"true\"><strong>[Phantasma Dreamland] Echo Dreamland Leisure Event</strong></div>\n<div data-zone-id=\"0\" data-line-index=\"50\" data-line=\"true\">During this event, Phrolova will take charge of a long-abandoned amusement park within the Somnoire, directing Echoes to keep the park running. Strategically assign Echoes to maintain the park's stability and prolong its existence.</div>\n<div data-zone-id=\"0\" data-line-index=\"51\" data-line=\"true\">✦Duration: 2025-07-26 10:00 - 2025-08-27 11:59 (server time)</div>\n<div data-zone-id=\"0\" data-line-index=\"52\" data-line=\"true\"> </div>\n<div data-zone-id=\"0\" data-line-index=\"53\" data-line=\"true\"><strong>[Deep Sea Survey] Photo Collection Event</strong></div>\n<div data-zone-id=\"0\" data-line-index=\"54\" data-line=\"true\">A total of 6 Chrono Traces are scattered throughout Fabricatorium of the Deep. Explore areas according to the clues and snap the correct photo or search the target location to complete Collection tasks and claim the rewards.</div>\n<div data-zone-id=\"0\" data-line-index=\"55\" data-line=\"true\">✦Duration: Version 2.5 Update - 2025-08-27 03:59 (server time)</div>\n<div data-zone-id=\"0\" data-line-index=\"56\" data-line=\"true\"> </div>\n<div data-zone-id=\"0\" data-line-index=\"57\" data-line=\"true\"><strong>[Overflowing Picture Book] Leisure Event</strong></div>\n<div data-zone-id=\"0\" data-line-index=\"58\" data-line=\"true\">Familiar scenes now lie faded, stripped of the colors they once held. A picture book awaits your touch to bring its hues back to life.</div>\n<div data-zone-id=\"0\" data-line-index=\"59\" data-line=\"true\">✦Duration: 2025-08-07 04:00 - 2025-08-25 03:59 (server time)</div>\n<div data-zone-id=\"0\" data-line-index=\"60\" data-line=\"true\"> </div>\n<div data-zone-id=\"0\" data-line-index=\"61\" data-line=\"true\"><strong>[Wuthering Exploration] Featured Exploration Event: The Border Mountains</strong></div>\n<div data-zone-id=\"0\" data-line-index=\"62\" data-line=\"true\">Complete Survey Tasks daily to get Survey Points and claim rewards after meeting Survey Point requirements.</div>\n<div data-zone-id=\"0\" data-line-index=\"63\" data-line=\"true\">✦Duration: 2025-08-11 04:00 - 2025-08-25 03:59 (server time)</div>\n<div data-zone-id=\"0\" data-line-index=\"64\" data-line=\"true\"> </div>\n<div data-zone-id=\"0\" data-line-index=\"65\" data-line=\"true\"><strong>[Gifts of Grand Symphony] Limited-Time Login Event</strong></div>\n<div data-zone-id=\"0\" data-line-index=\"66\" data-line=\"true\">During the event, log in daily to claim the day's login rewards.</div>\n<div data-zone-id=\"0\" data-line-index=\"67\" data-line=\"true\">✦Duration: Version 2.5 Update - 2025-08-27 03:59 (server time)</div>\n<div data-zone-id=\"0\" data-line-index=\"68\" data-line=\"true\"> </div>\n<div data-zone-id=\"0\" data-line-index=\"69\" data-line=\"true\"><strong>[Updated Event]</strong></div>\n<div data-zone-id=\"0\" data-line-index=\"70\" data-line=\"true\"><strong>[Dreaming Deep] Solaris Film Festival: New Theaters—Theater 4 \"Ragunna's Visitor,\" Theater 5 \"The Cinema House Murders\"</strong></div>\n<div data-zone-id=\"0\" data-line-index=\"71\" data-line=\"true\">Encounter a variety of events during the Solaris Film Festival. Use Film Rolls to explore stories and reach different endings!</div>\n<div data-zone-id=\"0\" data-line-index=\"72\" data-line=\"true\">✦Duration: Version 2.5 Update - 2025-08-27 03:59 (server time)</div>\n<div data-zone-id=\"0\" data-line-index=\"73\" data-line=\"true\"><strong>※The previous time frame for Dreaming Deep: Solaris Film Festival was 2025-05-22 04:00 - 2025-08-01 03:59 (server time). Following this update, this event lasts until 2025-08-27 03:59 (server time).</strong></div>\n<div data-zone-id=\"0\" data-line-index=\"74\" data-line=\"true\"> </div>\n<div data-zone-id=\"0\" data-line-index=\"75\" data-line=\"true\"><strong>✦Other New Content✦</strong></div>\n<div data-zone-id=\"0\" data-line-index=\"76\" data-line=\"true\">●Phantom Echo: Phantom - Nightmare Inferno Rider</div>\n<div data-zone-id=\"0\" data-line-index=\"77\" data-line=\"true\">●Sigils: Dreamland Reverie, Deep Dreams Film Festival</div>\n<div data-zone-id=\"0\" data-line-index=\"78\" data-line=\"true\">※Dreamland Reverie can be obtained by participating in [Phantasma Dreamland] Echo Dreamland Leisure Event, while Deep Dreams Film Festival can be obtained by participating in [Dreaming Deep] Solaris Film Festival.</div>\n<div data-zone-id=\"0\" data-line-index=\"78\" data-line=\"true\"> </div>\n<div data-zone-id=\"0\" data-line-index=\"78\" data-line=\"true\">\n<div>\n<div data-zone-id=\"0\" data-line-index=\"0\" data-line=\"true\"><strong>[Adjustments and Optimizations]</strong></div>\n<div data-zone-id=\"0\" data-line-index=\"1\" data-line=\"true\"><strong>✦Features✦</strong></div>\n<div data-zone-id=\"0\" data-line-index=\"2\" data-line=\"true\"><strong>●Team:</strong></div>\n<div data-zone-id=\"0\" data-line-index=\"3\" data-line=\"true\">Optimized the Team function</div>\n<div data-zone-id=\"0\" data-line-index=\"4\" data-line=\"true\">- The number of preset teams allowed has been increased from 5 to 10.</div>\n<div data-zone-id=\"0\" data-line-index=\"5\" data-line=\"true\">- This optimization is applicable to all situations where the Team function is available.</div>\n<div data-zone-id=\"0\" data-line-index=\"6\" data-line=\"true\"> </div>\n<div data-zone-id=\"0\" data-line-index=\"7\" data-line=\"true\"><strong>✦Leveling✦</strong></div>\n<div data-zone-id=\"0\" data-line-index=\"8\" data-line=\"true\"><strong>●Data Bank:</strong></div>\n<div data-zone-id=\"0\" data-line-index=\"9\" data-line=\"true\">Added Echo Management</div>\n<div data-zone-id=\"0\" data-line-index=\"10\" data-line=\"true\">- This feature is accessible via Data Bank > Data Merge > Echo Management. It allows you to Auto-Lock or Auto-Discard Echoes according to specific management plans.</div>\n<div data-zone-id=\"0\" data-line-index=\"11\" data-line=\"true\">- You can create multiple management plans for Echoes based on quality, COST, Sonata Effects, and Mainstats.</div>\n<div data-zone-id=\"0\" data-line-index=\"12\" data-line=\"true\">- Multiple plans can be active at the same time. When a new Echo is obtained, it will automatically be locked or marked for discard according to the active plans.</div>\n<div data-zone-id=\"0\" data-line-index=\"13\" data-line=\"true\">※If an Echo meets both lock and discard criteria, it will be locked rather than discarded.</div>\n<div data-zone-id=\"0\" data-line-index=\"14\" data-line=\"true\"> </div>\n<div data-zone-id=\"0\" data-line-index=\"15\" data-line=\"true\"><strong>●Echo Upgrade:</strong></div>\n<div data-zone-id=\"0\" data-line-index=\"16\" data-line=\"true\"><strong>Added Sync Tuning</strong></div>\n<div data-zone-id=\"0\" data-line-index=\"17\" data-line=\"true\">- When upgrading Echoes, you can enable the Sync Tuning option in the Auto-Select Settings.</div>\n<div data-zone-id=\"0\" data-line-index=\"18\" data-line=\"true\">- With this option enabled, Tuners will be added automatically to unlock Substat upon upgrading an Echo to one of the Tunable levels (5/10/15/20/25).</div>\n<div data-zone-id=\"0\" data-line-index=\"19\" data-line=\"true\">- If you don't have enough Tuners, the Substat will remain locked, and a prompt will appear on the screen.</div>\n<div data-zone-id=\"0\" data-line-index=\"20\" data-line=\"true\">- The number of added items allowed for one Echo Upgrade attempt has been increased from 20 to 50.</div>\n<div data-zone-id=\"0\" data-line-index=\"21\" data-line=\"true\"> </div>\n<div data-zone-id=\"0\" data-line-index=\"22\" data-line=\"true\"><strong>✦Challenges, Puzzles, & Events✦</strong></div>\n<div data-zone-id=\"0\" data-line-index=\"23\" data-line=\"true\"><strong>●[Dreaming Deep] Solaris Film Festival:</strong></div>\n<div data-zone-id=\"0\" data-line-index=\"24\" data-line=\"true\"><strong>Upgraded Dreaming Deep</strong></div>\n<div data-zone-id=\"0\" data-line-index=\"25\" data-line=\"true\">- Added Theater 4: Ragunna's Visitor and Theater 5: The Cinema House Murders.</div>\n<div data-zone-id=\"0\" data-line-index=\"26\" data-line=\"true\">- Added the option to clear challenges directly.</div>\n<div data-zone-id=\"0\" data-line-index=\"27\" data-line=\"true\">- Optimized the Map exploration experience.</div>\n<div data-zone-id=\"0\" data-line-index=\"28\" data-line=\"true\">- Optimized the UI visuals.</div>\n<div data-zone-id=\"0\" data-line-index=\"29\" data-line=\"true\">- Optimized the interaction experience.</div>\n<div data-zone-id=\"0\" data-line-index=\"30\" data-line=\"true\">※For more details, please refer to the notice about Dreaming Deep: Solaris Film Festival.</div>\n<div data-zone-id=\"0\" data-line-index=\"31\" data-line=\"true\"> </div>\n<div data-zone-id=\"0\" data-line-index=\"32\" data-line=\"true\"><strong>✦Controls✦</strong></div>\n<div data-zone-id=\"0\" data-line-index=\"33\" data-line=\"true\">- Added controller vibration when wireless connection is established on PC between DualSense® or DualSense Edge™ and the game.</div>\n<div data-zone-id=\"0\" data-line-index=\"34\" data-line=\"true\">- Adjusted controller connection priority on PC. Wired access is prioritized over wireless access when both modes of connection are present.</div>\n<div data-zone-id=\"0\" data-line-index=\"35\" data-line=\"true\"> </div>\n<div data-zone-id=\"0\" data-line-index=\"36\" data-line=\"true\"><strong>✦UI✦</strong></div>\n<div data-zone-id=\"0\" data-line-index=\"37\" data-line=\"true\"><strong>●Nightmare Purification:</strong></div>\n<div data-zone-id=\"0\" data-line-index=\"38\" data-line=\"true\"><strong>Added the Nightmare Purification entry under Recurring Challenges</strong></div>\n<div data-zone-id=\"0\" data-line-index=\"39\" data-line=\"true\">- This new Recurring Challenge is accessible via Guidebook - Recurring Challenges - Nightmare Purification.</div>\n<div data-zone-id=\"0\" data-line-index=\"40\" data-line=\"true\">- On the Nightmare Purification screen, you can quickly access the following gameplay features: Nightmare Tacet Discords and Grim Nightmare; you can also check out how many Nightmare Tacet Discords remain to be defeated.</div>\n<div data-zone-id=\"0\" data-line-index=\"41\" data-line=\"true\">- Adjusted the availability of Fast Travel for certain entries under Grim Nightmare; following this adjustment, Fast Travel is available by default for Nightmare: Lampylumen Myriad and Nightmare: Kelpie.</div>\n<div data-zone-id=\"0\" data-line-index=\"42\" data-line=\"true\">※Please note that due to the addition of Recurring Challenge: Nightmare Purification and Sonata Set: Dream of the Lost, the data on the Echo suggestion panel (accessible via Resonators > Echo > Suggest) will be reset following the completion of the Version 2.5 update maintenance.</div>\n<div data-zone-id=\"0\" data-line-index=\"43\" data-line=\"true\"> </div>\n<div data-zone-id=\"0\" data-line-index=\"44\" data-line=\"true\"><strong>●Co-op Mode:</strong></div>\n<div data-zone-id=\"0\" data-line-index=\"45\" data-line=\"true\"><strong>Optimized the UI in Co-op mode</strong></div>\n<div data-zone-id=\"0\" data-line-index=\"46\" data-line=\"true\">- If a non-host player leaves Co-op mode, a prompt will appear on the screen.</div>\n<div data-zone-id=\"0\" data-line-index=\"47\" data-line=\"true\">- If a player leaves a domain after completing the challenge but before claiming the rewards, a prompt will appear on the screens of the other players.</div>\n<div data-zone-id=\"0\" data-line-index=\"48\" data-line=\"true\">- If a player leaves a domain before the challenge is completed, a prompt will appear on the screens of the other players upon completion of the challenge.</div>\n<div data-zone-id=\"0\" data-line-index=\"49\" data-line=\"true\">- Added the following sub-options under the Match option when starting a challenge in Co-op mode: Find Match, Invite.</div>\n<div data-zone-id=\"0\" data-line-index=\"50\" data-line=\"true\">- Added the following sub-options under the Co-op Challenge option when starting a challenge in Co-op mode: Solo Challenge, Invite.</div>\n<div data-zone-id=\"0\" data-line-index=\"51\" data-line=\"true\"> </div>\n<div data-zone-id=\"0\" data-line-index=\"52\" data-line=\"true\">- Added more details to the prompt \"Target area locked,\" which appears when an attempt to access a currently unavailable gameplay feature is made via Guidebook.</div>\n<div data-zone-id=\"0\" data-line-index=\"53\" data-line=\"true\">- Adjusted the order in which Resonators are listed on the Skill Training screen (accessible via Guidebook - Path of Growth - Skill Training). Following this adjustment, when a Resonator is acquired, this Resonator will be marked and listed at the top, and they will be returned to their original slot after the corresponding Resonator Skill Tutorial is completed or upon returning to the same screen after leaving it.</div>\n<div data-zone-id=\"0\" data-line-index=\"54\" data-line=\"true\">- Adjusted the display of the Details screen (accessible via Convene > Details). Following this adjustment, the viewing angle is adjustable.</div>\n<div data-zone-id=\"0\" data-line-index=\"55\" data-line=\"true\">- Adjusted the display of the Events screen. Following this adjustment, the screen displays more event entries and content under certain resolution settings.</div>\n<div data-zone-id=\"0\" data-line-index=\"56\" data-line=\"true\">- Adjusted the display of the Resonators screen. Following this adjustment, newly acquired Resonators are marked, both on the left side of the screen and the view-more panel.</div>\n<div data-zone-id=\"0\" data-line-index=\"57\" data-line=\"true\"> </div>\n<div data-zone-id=\"0\" data-line-index=\"58\" data-line=\"true\"><strong>✦Graphics & Performance✦</strong></div>\n<div data-zone-id=\"0\" data-line-index=\"59\" data-line=\"true\"><strong>●Graphics Settings</strong></div>\n<div data-zone-id=\"0\" data-line-index=\"60\" data-line=\"true\"><strong>Made the Capsule AO option available for some iOS devices</strong></div>\n<div data-zone-id=\"0\" data-line-index=\"61\" data-line=\"true\">The Capsule AO option is now available for the following iPhone/iPad models:</div>\n<div data-zone-id=\"0\" data-line-index=\"62\" data-line=\"true\">①iPhone 12 or newer models (not including iPhone 12 mini)</div>\n<div data-zone-id=\"0\" data-line-index=\"63\" data-line=\"true\">②iPad 10/iPad Pro4/iPad Air4/iPad mini6 or newer models</div>\n<div data-zone-id=\"0\" data-line-index=\"64\" data-line=\"true\">- If your device meets the requirements, you can enable the option via Settings > Graphics > Capsule AO.</div>\n<div data-zone-id=\"0\" data-line-index=\"65\" data-line=\"true\">- Enable this option to enjoy a better shadow quality; shadows look more realistic with this option enabled.</div>\n<div data-zone-id=\"0\" data-line-index=\"66\" data-line=\"true\"> </div>\n<div data-zone-id=\"0\" data-line-index=\"67\" data-line=\"true\">- Optimized the presentation of some Resonators' Convene animations.</div>\n<div data-zone-id=\"0\" data-line-index=\"68\" data-line=\"true\">- Optimized the game's performance on mobile in certain aspects, including the lighting effects.</div>\n<div data-zone-id=\"0\" data-line-index=\"69\" data-line=\"true\"> </div>\n<div data-zone-id=\"0\" data-line-index=\"70\" data-line=\"true\">✦Audio✦</div>\n<div data-zone-id=\"0\" data-line-index=\"71\" data-line=\"true\">●Skill Music:</div>\n<div data-zone-id=\"0\" data-line-index=\"72\" data-line=\"true\"><strong>Added an On/Off option for Resonator Skill Music</strong></div>\n<div data-zone-id=\"0\" data-line-index=\"73\" data-line=\"true\">- The Skill Music option is accessible via Resonators > Forte (available only for certain Resonators).</div>\n<div data-zone-id=\"0\" data-line-index=\"74\" data-line=\"true\">- With this option disabled, no skill music will play when the Resonator casts their skills.</div>\n<div data-zone-id=\"0\" data-line-index=\"75\" data-line=\"true\"> </div>\n<div data-zone-id=\"0\" data-line-index=\"76\" data-line=\"true\">- Adjusted the skill music being played while multiple Resonators are on the field to make it more suitable for the situation.</div>\n<div data-zone-id=\"0\" data-line-index=\"77\" data-line=\"true\">- Optimized the audio that plays when enemies take hits during combat to make it more stable.</div>\n<div data-zone-id=\"0\" data-line-index=\"78\" data-line=\"true\">- Adjusted certain Resonators' Dash/Dodge voicelines to make them more suitable for the situation.</div>\n<div data-zone-id=\"0\" data-line-index=\"79\" data-line=\"true\">- Optimized the listening experience when Archive of Melodies is playing at close range.</div>\n<div data-zone-id=\"0\" data-line-index=\"80\" data-line=\"true\"> </div>\n<div data-zone-id=\"0\" data-line-index=\"81\" data-line=\"true\"><strong>✦Other✦</strong></div>\n<div data-zone-id=\"0\" data-line-index=\"82\" data-line=\"true\">- Adjusted the text of the quest guide for Side Quest: Dream Contagion.</div>\n<div data-zone-id=\"0\" data-line-index=\"83\" data-line=\"true\">- Optimized the reset mechanics for certain Septimont NPCs.</div>\n<div data-zone-id=\"0\" data-line-index=\"84\" data-line=\"true\">- Optimized the descriptions of certain in-game settings and functions.</div>\n<div data-zone-id=\"0\" data-line-index=\"84\" data-line=\"true\"> </div>\n<div data-zone-id=\"0\" data-line-index=\"84\" data-line=\"true\">\n<div data-zone-id=\"0\" data-line-index=\"0\" data-line=\"true\"><strong>[Bug Fixes]</strong></div>\n<div data-zone-id=\"0\" data-line-index=\"1\" data-line=\"true\"><strong>●Resonators & Weapons</strong></div>\n<div data-zone-id=\"0\" data-line-index=\"2\" data-line=\"true\">- Fixed an issue where disabling the Wounded Effect option might fail to take effect for Resonators Lupa, Cartethyia, Ciaccona, and Zani in combat.</div>\n<div data-zone-id=\"0\" data-line-index=\"3\" data-line=\"true\">- Fixed an issue where Resonator Lupa's character model behaved abnormally on the Overview and Weapon screens when making certain movements.</div>\n<div data-zone-id=\"0\" data-line-index=\"4\" data-line=\"true\">- Fixed an issue where certain player actions could cause Echo Skill DMG dealt by the Echo Skill of Resonator Cartethyia/Fleurdelys to become abnormal.</div>\n<div data-zone-id=\"0\" data-line-index=\"5\" data-line=\"true\">- Fixed an issue where the animation for Resonator Cartethyia's Resonance Liberation \"A Knight's Heartfelt Prayers\" might fail to display properly on mobile.</div>\n<div data-zone-id=\"0\" data-line-index=\"6\" data-line=\"true\">- Fixed an issue where the icon for Resonator Cartethyia's Resonance Liberation might be incorrect.</div>\n<div data-zone-id=\"0\" data-line-index=\"7\" data-line=\"true\">- Fixed an issue where Resonator Cartethyia's character model behaved abnormally when performing Dodges under certain circumstances.</div>\n<div data-zone-id=\"0\" data-line-index=\"8\" data-line=\"true\">- Fixed an issue where Resonator Cartethyia's character model behaved abnormally upon reviving after being downed during the casting of Resonance Liberation.</div>\n<div data-zone-id=\"0\" data-line-index=\"9\" data-line=\"true\">- Fixed an issue where Resonator Cartethyia's character model jittered after making certain movements.</div>\n<div data-zone-id=\"0\" data-line-index=\"10\" data-line=\"true\">- Fixed an issue where the screen went white when Resonator Fleurdelys cast Resonance Liberation \"\"Blade of Howling Squall\"\" under certain Global Filters.</div>\n<div data-zone-id=\"0\" data-line-index=\"11\" data-line=\"true\">- Fixed an issue where zooming in or out on mobile might cause Resonator Ciaccona's weapon model to behave abnormally when the Resonator was making certain movements.</div>\n<div data-zone-id=\"0\" data-line-index=\"12\" data-line=\"true\">- Fixed an issue where Resonator Ciaccona's character model on the Overview screen behaved abnormally when making certain movements.</div>\n<div data-zone-id=\"0\" data-line-index=\"13\" data-line=\"true\">- Fixed an issue where the casting of Echo Skill \"Bell-Borne Geochelone\" or Echo Skill \"Mech Abomination\" by certain Resonators failed to trigger the effects of Resonator Cantarella's Forte Circuit \"Abyssal Rebirth.\"</div>\n<div data-zone-id=\"0\" data-line-index=\"14\" data-line=\"true\">- Fixed an issue where the lighting effects in Resonator Phoebe's Convene animation failed to display properly.</div>\n<div data-zone-id=\"0\" data-line-index=\"15\" data-line=\"true\">- Fixed an issue where Resonator Roccia's Resonance Skill \"Acrobatic Trick\" and her Magic Box could not pull in the enemy \"Devotee's Flesh.\"</div>\n<div data-zone-id=\"0\" data-line-index=\"16\" data-line=\"true\">- Fixed an issue where players were not directed to the right screen when they tried to obtain Resonator Sanhua's Outfit \"Exorcistic Adjuration.\"</div>\n<div data-zone-id=\"0\" data-line-index=\"17\" data-line=\"true\">- Fixed an issue where the environment dimmed when certain Resonators cast certain skills in some parts of the Rinascita - Septimont - Mournfell Canyon area.</div>\n<div data-zone-id=\"0\" data-line-index=\"18\" data-line=\"true\">- Fixed an issue where text unexpectedly appeared in certain areas of the Forte screen (accessible via Resonators > Forte).</div>\n<div data-zone-id=\"0\" data-line-index=\"19\" data-line=\"true\">- Fixed an issue where the Fallen voicelines that play when a Resonator is downed might be cut short.</div>\n<div data-zone-id=\"0\" data-line-index=\"20\" data-line=\"true\"> </div>\n<div data-zone-id=\"0\" data-line-index=\"21\" data-line=\"true\">●<strong>Enemies & Echoes</strong></div>\n<div data-zone-id=\"0\" data-line-index=\"22\" data-line=\"true\">- Fixed an issue where the Vibration Strength of certain enemies could not be reduced by Negative Statuses.</div>\n<div data-zone-id=\"0\" data-line-index=\"23\" data-line=\"true\">- Fixed an issue where it was impossible to remove the Tracking icon that appeared after the tracking of Nightmare: Kelpie was initiated via Exploration Progress.</div>\n<div data-zone-id=\"0\" data-line-index=\"24\" data-line=\"true\">- Fixed an issue where the Vibration Strength of Lev. 120 enemy \"Sinister Lurkers\" in the Rinascita - Septimont - Mournfell Canyon area was not displayed.</div>\n<div data-zone-id=\"0\" data-line-index=\"25\" data-line=\"true\"> </div>\n<div data-zone-id=\"0\" data-line-index=\"26\" data-line=\"true\"><strong>●Features</strong></div>\n<div data-zone-id=\"0\" data-line-index=\"27\" data-line=\"true\">- Fixed an issue where selecting Ultra Performance for Graphics Quality on mobile could cause NPC models or enemy models to behave abnormally.</div>\n<div data-zone-id=\"0\" data-line-index=\"28\" data-line=\"true\">- Fixed an issue in Co-op mode where 2P Rover and 3P Rover could not give input upon joining in certain quests or challenges that 1P Rover was currently playing.</div>\n<div data-zone-id=\"0\" data-line-index=\"29\" data-line=\"true\">- Fixed an issue where Hero's Slash could not be played after exiting Co-op mode.</div>\n<div data-zone-id=\"0\" data-line-index=\"30\" data-line=\"true\">- Fixed an issue in Co-op mode where the item \"Torn Pages from Avinoleum\" could be picked up by a non-1P Rover. If the item has been picked up by other Rovers, you can go to Avinoleum in the Rinascita region again following the Version 2.5 update, and the item will be reissued to your Backpack.</div>\n<div data-zone-id=\"0\" data-line-index=\"31\" data-line=\"true\">- Fixed an issue where the Archive of Melodies entry \"Ode to the Nameless Martyr\" could not be unlocked.</div>\n<div data-zone-id=\"0\" data-line-index=\"32\" data-line=\"true\">- Fixed an issue where the range within which the music in Archive of Melodies could be played was incorrect.</div>\n<div data-zone-id=\"0\" data-line-index=\"33\" data-line=\"true\">- Fixed an issue where the descriptions of certain \"Footprints in Rinascita III\" Trophies contained textual errors.</div>\n<div data-zone-id=\"0\" data-line-index=\"34\" data-line=\"true\">- Fixed an issue where duplicated content appeared in certain texts of Gallery - Main Story - Main Quests.</div>\n<div data-zone-id=\"0\" data-line-index=\"35\" data-line=\"true\">- Fixed an issue where highlights were not present in the instructional text for Cartethyia's Skill Tutorial.</div>\n<div data-zone-id=\"0\" data-line-index=\"36\" data-line=\"true\">- Fixed an issue where the Treasure Spot icon was pointing in the incorrect direction when tracking certain Treasure Spots in the Rinascita - Septimont area.</div>\n<div data-zone-id=\"0\" data-line-index=\"37\" data-line=\"true\">- Fixed an issue where the prompt \"Target area locked\" appeared when an attempt was made to track a target on the map.</div>\n<div data-zone-id=\"0\" data-line-index=\"38\" data-line=\"true\">- Fixed an issue where unlocked Resonance Beacons might be marked as locked on the Mini Map in the top left corner of the screen.</div>\n<div data-zone-id=\"0\" data-line-index=\"39\" data-line=\"true\">- Fixed an issue where certain audio was missing on iOS devices.</div>\n<div data-zone-id=\"0\" data-line-index=\"40\" data-line=\"true\">- Fixed an issue on PS5 where the Interactive Environment option appeared in the Graphics settings (accessible via Settings > Graphics).</div>\n<div data-zone-id=\"0\" data-line-index=\"41\" data-line=\"true\"> </div>\n<div data-zone-id=\"0\" data-line-index=\"42\" data-line=\"true\"><strong>●Challenges, Puzzles, & Events</strong></div>\n<div data-zone-id=\"0\" data-line-index=\"43\" data-line=\"true\">- Fixed an issue in the \"All Out! Towards the Peaks of Prestige\" event where the Echo \"Feilian Beringal\" could perform Mid-air Attacks in combat.</div>\n<div data-zone-id=\"0\" data-line-index=\"44\" data-line=\"true\">- Fixed an issue in the \"All Out! Towards the Peaks of Prestige\" event where certain tutorial instructions could not be triggered.</div>\n<div data-zone-id=\"0\" data-line-index=\"45\" data-line=\"true\">- Fixed an issue in the \"All Out! Towards the Peaks of Prestige\" event where the viewing angle could not be adjusted upon checking out the opponent's Deck when using a Controller.</div>\n<div data-zone-id=\"0\" data-line-index=\"46\" data-line=\"true\">- Fixed an issue in the \"All Out! Towards the Peaks of Prestige\" event where certain player actions could cause the current deck to display abnormally.</div>\n<div data-zone-id=\"0\" data-line-index=\"47\" data-line=\"true\">- Fixed an issue in Solaris New Voyage Celebration where a prompt appeared asking players to select a preferred 5-Star Resonator after logging in to their account on another device, despite having already made the selection.</div>\n<div data-zone-id=\"0\" data-line-index=\"48\" data-line=\"true\">- Fixed an issue where completing the \"Banners Never Fall\" event failed to reset some enemies in the Rinascita - Septimont area.</div>\n<div data-zone-id=\"0\" data-line-index=\"49\" data-line=\"true\">- Fixed an issue in Tactical Hologram: Phantom Pain - Fleurdelys where Special Mechanism \"Ripple\" did not take effect in Difficulty IV, Difficulty V, and Difficulty VI.</div>\n<div data-zone-id=\"0\" data-line-index=\"50\" data-line=\"true\">- Fixed an issue where the entries for some of the Echoes rewarded for clearing the Mournfell Canyon Tacet Field for the first time were incorrect.</div>\n<div data-zone-id=\"0\" data-line-index=\"51\" data-line=\"true\">- Fixed an issue in Underground Flight Challenge where the Supply Chest that appears upon completion of the challenge floated in mid-air.</div>\n<div data-zone-id=\"0\" data-line-index=\"52\" data-line=\"true\">- Fixed an issue where the camerawork and special effects displayed abnormally when steering an Echo Train.</div>\n<div data-zone-id=\"0\" data-line-index=\"53\" data-line=\"true\">- Fixed an issue in Tactical Hologram: Vitreum Dancer where the camerawork did not work properly upon starting certain challenges.</div>\n<div data-zone-id=\"0\" data-line-index=\"54\" data-line=\"true\">- Fixed an issue where interacting with Viewpoints in Huanglong failed to bring up photos.</div>\n<div data-zone-id=\"0\" data-line-index=\"55\" data-line=\"true\"> </div>\n<div data-zone-id=\"0\" data-line-index=\"56\" data-line=\"true\"><strong>●Quests</strong></div>\n<div data-zone-id=\"0\" data-line-index=\"57\" data-line=\"true\">- Fixed an issue in Main Quest \"Shadow of Glory\" where the special effects involving open books might be missing during the objective \"Proceed.\"</div>\n<div data-zone-id=\"0\" data-line-index=\"58\" data-line=\"true\">- Fixed an issue in Main Quest \"The Maiden, The Defier, The Death Crier\" where the Trial Resonator might not join the team, preventing quest progression.</div>\n<div data-zone-id=\"0\" data-line-index=\"59\" data-line=\"true\">- Fixed an issue where the level limit for the unlocking of Tutorial Quest \"Banners Never Fall\" did not take effect. The lowest level required to unlock this quest will be 35 in Version 2.5. If you've already unlocked this quest, it will remain unlocked after Version 2.5 goes live.</div>\n<div data-zone-id=\"0\" data-line-index=\"60\" data-line=\"true\">- Fixed an issue where some characters could move outside the bounds of the Map in certain parts of the Border Mountains after Exploration Quest \"Where Sky is Clear and Glory Shines: Trial Grounds\" was completed.</div>\n<div data-zone-id=\"0\" data-line-index=\"61\" data-line=\"true\">- Fixed an issue in Exploration Quest \"Flames in the Deep\" where certain player actions might prevent quest progression upon completing the current objective.</div>\n<div data-zone-id=\"0\" data-line-index=\"62\" data-line=\"true\">- Fixed an issue where entering the Huanglong - Sea of Flames area after Exploration Quest \"We Promise, We Deliver\" was completed could cause temporary abnormalities in the area's lighting effects.</div>\n<div data-zone-id=\"0\" data-line-index=\"63\" data-line=\"true\">- Fixed an issue where the Standard Supply Chest rewarded for completing Side Quest \"Plushie Squad's Clean Return\" would disappear if unclaimed. If you encounter this issue, the rewards contained in the Standard Supply Chest will be reissued within 7 working days of Version 2.5 going live.</div>\n<div data-zone-id=\"0\" data-line-index=\"64\" data-line=\"true\">- Fixed an issue where a wrong image might be used for the item \"Above the Stars,\" rewarded for completing Side Quest \"The Adventures of Plushie Squad.\" Following the Version 2.5 update, some items might be somewhat different based on which Rover you are playing.</div>\n<div data-zone-id=\"0\" data-line-index=\"65\" data-line=\"true\">- Fixed an issue where gameplay features available in Side Quest \"Quest of Faith\" remained viewable in some locations after its completion.</div>\n<div data-zone-id=\"0\" data-line-index=\"66\" data-line=\"true\">- Fixed an issue in Side Quest \"Quest of Faith\" where Fae Ignis's attack might fail to ignite the torches during the objective \"Use Fae Ignis's attack to ignite the torches,\" preventing quest progression.</div>\n<div data-zone-id=\"0\" data-line-index=\"67\" data-line=\"true\">- Fixed an issue where the text that accompanied Side Quest: Uncovering Past Heroes contained errors.</div>\n<div data-zone-id=\"0\" data-line-index=\"68\" data-line=\"true\"> </div>\n<div data-zone-id=\"0\" data-line-index=\"69\" data-line=\"true\"><strong>●Environment</strong></div>\n<div data-zone-id=\"0\" data-line-index=\"70\" data-line=\"true\">- Fixed an issue where distant objects remained blurry and the lighting effects remained off on some PC and mobile devices when higher graphics settings were selected.</div>\n<div data-zone-id=\"0\" data-line-index=\"71\" data-line=\"true\">- Fixed an issue where smashing Amber Halite to obtain it was impossible under certain circumstances in the Rinascita - Septimont area.</div>\n<div data-zone-id=\"0\" data-line-index=\"72\" data-line=\"true\">- Fixed an issue where switching ambient sounds failed to switch under certain circumstances in the Rinascita - Septimont area.</div>\n<div data-zone-id=\"0\" data-line-index=\"73\" data-line=\"true\">- Fixed an issue where the sound effects for certain mechanisms in the Rinascita - Septimont area were too loud when triggered from a distance.</div>\n<div data-zone-id=\"0\" data-line-index=\"74\" data-line=\"true\">- Fixed an issue where certain NPC models in the Rinascita - Septimont area floated in mid-air.</div>\n<div data-zone-id=\"0\" data-line-index=\"75\" data-line=\"true\">- Fixed an issue where the lighting effects for certain stretches of the Septimont's coastline appeared abnormal.</div>\n<div data-zone-id=\"0\" data-line-index=\"76\" data-line=\"true\">- Fixed an issue where certain NPC models in the Rinascita - Whisperwind Haven area behaved abnormally.</div>\n<div data-zone-id=\"0\" data-line-index=\"77\" data-line=\"true\">- Fixed an issue where interacting with certain Gondola Platforms in the Rinascita - Avinoleum area might cause characters to fall.</div>\n</div>\n</div>\n</div>\n</div>",
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"articleId": 2966,
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"articleTitle": "Patch Notes for Version 2.5: Unfading Melody of Life",
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"articleType": 58,
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"articleTypeName": "Notice",
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"endTime": "2099-01-01 00:00:00",
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"gameId": "G152-en",
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"startTime": "2025-07-24 10:00:00",
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"articleDesc": "",
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"createTime": "2025-07-23 17:07:00",
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