55 lines
1.6 KiB
HTML
55 lines
1.6 KiB
HTML
<p>
|
|
The Academy is experimenting with a new type of technology rumored to be capable of simulating powerful enemies to help with the troops' combat training...
|
|
</p>
|
|
<p>
|
|
Recently, the project was able to incorporate fresh data samples collected from Rinascita. A new round of testing is in the works...
|
|
</p>
|
|
<h1>
|
|
Duration
|
|
</h1>
|
|
<p>
|
|
2025-02-27 10:00 - 2025-03-13 03:59 (server time)
|
|
</p>
|
|
<h1>
|
|
Rewards
|
|
</h1>
|
|
<p>
|
|
Astrite x600, Malleable Elite Class Echo III x1, Malleable Elite Class Echo IV x1, Premium Tuner x100, Premium Sealed Tube x21, Shell Credit x660,000, and other materials.
|
|
</p>
|
|
<h1>
|
|
Eligibility
|
|
</h1>
|
|
<p>
|
|
Reach Union Level 14.
|
|
</p>
|
|
<h1>
|
|
Details
|
|
</h1>
|
|
<ul>
|
|
<li>
|
|
<p>
|
|
In Tactical Simulacra Ⅲ, you will challenge waves of powerful enemies by using special buffs across different simulation domains.
|
|
</p>
|
|
</li>
|
|
<li>
|
|
<p>
|
|
A total of six stages will be available in Tactical Simulacra Ⅲ. Each stage will unlock once you reach 1,000 points in the previous stage.
|
|
</p>
|
|
</li>
|
|
<li>
|
|
<p>
|
|
As the difficulty rises, you will face consecutive battles with more enemy bosses, but will also be granted more buffs.
|
|
</p>
|
|
</li>
|
|
<li>
|
|
<p>
|
|
The final score of each challenge is calculated based on Monster Points, Time Points, and Technical Points. Reach the required score in each stage to earn corresponding rewards.
|
|
</p>
|
|
</li>
|
|
</ul>
|
|
<p>
|
|
<em>
|
|
About Combat Rank: Hitting the enemy steadily improves your Combat Rank, while successful Dodges, Dodge Counters, and Counterattacks provide a greater boost. However, getting hit significantly lowers your Combat Rank.
|
|
</em>
|
|
</p>
|